1. Re: graphical engines

>Well, I wonder what percentage of the market the "older" PC systems
(like
>yours) make, because almost every game coming out these days
requires a 3-D
>card and PII. I'll admit that maybe I'm not really in tune with the
PC games
>market, but it seems as though game companies are saying, keep up or
keep
>out.

Well, that is EXACTLY what they are saying. You never see anymore
games with great gameplay. They are all after the looks, and while
that does infact improve the experience of the game, it does
virtually nothing for the gameplay. I was very dissapointed with Quake
(2) when I finally got to play it, because it sucked (IMO). Dont get
me wrong, it is an ok game, but the framerate is way too low, on a
200mhz pentium system i need to reduce the screensize to a tiny
square to get a decent framerate from it. And while thats not too bad
for most of todays games, i was very surprised that it is so
demanding for the time that it came from (quite an old game)

 ...I actually get very angry at the game companies, because while
they should be using their imagination on a game, they are just
saying "Hey, lets just add a bunch of pretty lighting and rake in the
dough from all of the un-demanding gamers out there" ...I could make
a game off of the top of my head that could put Unreal, Quake1/2/3,
and Halflife to shame. Infact, I could come up with any game from any
genre that could put any game to shame, all that I would need is to
know what genre, and then an example of one of the best games in that
genre,(to get my imagination in gear) and I can take it to the next
level and then some. Its not that difficult to do, you just think and
use your imagination; Quake2 was a big dissapointment in that they
didnt do much anything new, and they wasted the precous resources on
lame things like the gun and how it moves from your character holding
it, that was a ridiculous feature that was totally unneeded. I also
noticed how it rendered light surrounding a travelling rocket, which
is unneeded as well (it looks somewhat nice, but is pretty much a
100% eye-candy feature)

  Sorry, i am rambling now. But back to the point...


   Gaming companies DO push the envelope, even to the very top
computers. And while for alot of people it is a large demand for our
slow computers, it doesnt matter because it will keep going that way.
The gaming industry dpends on the fast PC users for the sales, and
they have to, otherwise they will get pumbled by the ones who make
the next-generation of eye-candy. The fast PC users are accustomed to
eye-candy, and if they see a game that doesnt look appealing enough,
they will just look the other way.


   Well, thats my opinion. And while I dont mind the high demands, I
just really wish they would work more on the game play as well,
because 75% of the games out there arent even worth the system
demands.




  Later all,

   PicklJuic

_______________________________________________________________
Get Free Email and Do More On The Web. Visit http://www.msn.com

new topic     » topic index » view message » categorize

Search



Quick Links

User menu

Not signed in.

Misc Menu