1. fast and clean graphics needed

I'm currently coding a 3D engine and I need VideoModes (with several screen
sizes and 256 & 16.7M color support) to display pixels fast and clean. SVGA
modes in graphics.e aren't suitable for me cause when you put pixel on
another pixel, it blinks to black. Screen also flickers which isn't nice.

If you have include file that supports VideoModes with features like:
-320x200, 640x480, 800x600, 1024x768 scr sizes
-256 and(/or) 16.7M colors
-2 pages
-very fast pixel drawing routine (no other routines(box,ellipse,etc.)needed
-non-flickering, non-blinking output
-some documentation 'bout how-to-use it
then mail me :)

I might use Hawke's Enhanced TrueColor library (haven't been able to test
it well yet), but  I'd need those 256color vmodes to replace those in
graphics.e

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