1. Re: Kat and sequence ie EU vs Perl

Kat,

Could you please expound on the remark you just made about EU's very
powerful potential for gamers and especially _AI_, in the way that it
handles its sequence structure.  I missed some of that fascinating flame
war over Perl, and wonder if you will be kind enough to explain what you
mean by that; it [how this string assigning capability is so useful] is
very interesting to me and my current EU project.

Regards,
Norm

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