1. Modularity (was dynamic includes)

I don't have an opinion on the dynamic includes discussion (I'm not an
advanced enough programmer to imagine using it yet), but I would love to
see modularity introduced.

When I used Borland C++ Builder, one thing I loved was that I could find
plug-in modules of codes (VCL components), stick them in my programs,
modify a few properties, and never have to learn or understand how they
worked. I'm sure it made the programmers happy, because they usually
released a "lite" and a "pro" version, with the lite for free and some
bucks for the pro.

I paid a price in size for my programs, but they were extremely easy to
build that way for standard stuff. OTOH, the things I used them for,
mostly, are so absurdly easy to code using win32lib that maybe I wouldn't
use them that much in EU. Or maybe there's some hotshot programmer out
there who has a great idea for some EU components, but doesn't want to
share his code (I dunno why), and so hasn't implemented them.

Overall, though, I think modularity is a good thing (in best Martha Stewart
voice), despite the penalties.

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2. Re: Modularity (was dynamic includes)

can you explain that idea a little more please,
i might be able to solve your problem.

Ian Smith(NoSolution)

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