1. SVGA library

I plan to make a game in Euphoria that should run in SVGA (preferably true
color) and I wonder what pre-made gfx-library I should use. If you need
some idea as to how my game is going to be, think Baldur's gate (that means
2D real-time scrolling at 25 frames or so). Is there a useful Windows-
engine available, or is DOS the only way?

Einar Mogen

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2. Re: SVGA library

Unless you combine API functions(DirectX) and Win32lib to make a good game
for windows, DOS is the only way.

I myself like programming in dos better than Windows. Even with the advent
of Win32lib I still like DOS better.

So, to answer your question about what pre-made gfx library you should use,
i'd go with Neil. You can get it at the Euphoria website.
(www.rapideuphoria.com). Also, if you like OOP coding i suggest you get my
OOP library that I wrote.

To find these libs search for "Neil" and "Simple Object-Oriented Euphoria"

I hope you complete your quest.


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