1. EuDesigner

This isn't so much a bug report as a future wish list.  Since David has
pretty much said that he's not going to continue with his IDE (which I've
been using), I wrote a little routine to convert his .prj files to .eup
files (basically just code of Brian's and David's I mangled and integrated).
In doing so, I noticed a couple of things missing from EuDesigner:

Multiple Windows
(General) code

I'm sure these are on the list of things to do, but I think that they would
really make EuDesigner functional.  I need both of those features.  I'm not
able to do any serious coding using David's code editor window (a personal
mental block--can't see enough code, and end up spending all my time
scrolling and reading rather than writing), I end up using a twisted
combination of EE to edit include files and only event code in the .prj/.exw
file.  BTW, (General) code is needed in order to include files in the
program.

From what little I've looked at the source (and the data/file structure),
adding a general code shouldn't be too difficult. ;)

Anyways, keep up the good work!  Let me know if anyone else is interested in
the file converter, and I can make it presentable and post it.

Matthew W Lewis

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2. Re: EuDesigner

My own wish list for EuDesigner is that it adopt a file format similar to
VB. Barring that, you might consider an XML-ish sort of file format, such as
the one used in Glade.

-- David Cuny

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3. EuDesigner

Brian, EuDesigner really looks good!
One thing that would help: when I add a bmp, there's no frame or indication
that there is a bitmap on the window. A border would be nice, resizeable if
possible.

If you can add a second dialog (like the properties dialog) for events, and a
pop-up code editor - this will be a fantastic help for building win programs.

Thanks!

Irv

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4. Re: EuDesigner

On Fri, 4 Feb 2000 09:43:44 -0500, Irv Mullins <irv at ELLIJAY.COM> wrote:

>Brian, EuDesigner really looks good!

Thank you!

>One thing that would help: when I add a bmp, there's no frame or indication
>that there is a bitmap on the window. A border would be nice, resizeable if
>possible.

You don't see the default 32 x 32 bitmap by default, or did I misunderstand
the question.
>
>If you can add a second dialog (like the properties dialog) for events,
>and a pop-up code editor - this will be a fantastic help for building win
>programs.

That's next on my list of to do's.  I've been debating whether to use
David's code editor from Win32Lib IDE, write my own using a RichEdit
control, or just use an MLE.  I've been leaning towards the RichEdit, but
everytime I fix one problem, I find that I've caused 2 more.  *Sigh*.
Anyhow, I'll probably get all that done and dropped into a new release in
the next couple of weeks.

Brian

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5. Re: EuDesigner

On Fri, 04 Feb 2000, you wrote:
> On Fri, 4 Feb 2000 09:43:44 -0500, Irv Mullins <irv at ELLIJAY.COM> wrote:
>
> >Brian, EuDesigner really looks good!
>
> Thank you!
>
> >One thing that would help: when I add a bmp, there's no frame or indication
> >that there is a bitmap on the window. A border would be nice, resizeable if
> >possible.
>
> You don't see the default 32 x 32 bitmap by default, or did I misunderstand
> the question.

I didn't explain the problem well enough.
If you put a bitmap on the window (form - whatever) _before_ you do the first
save, then it works. If, however, you save your work now and then as you go
along, and suddenly decide you want to add a bitmap, nothing happens. Actually,
you  get the crosshairs, which can be moved around, but nothing more than that.

>If you can add a second dialog (like the properties dialog) for events,
> >and a pop-up code editor - this will be a fantastic help for building win
>>programs.

> That's next on my list of to do's.  I've been debating whether to use
> David's code editor from Win32Lib IDE, write my own using a RichEdit
> control, or just use an MLE.  I've been leaning towards the RichEdit, but
> everytime I fix one problem, I find that I've caused 2 more.  *Sigh*.
> Anyhow, I'll probably get all that done and dropped into a new release in
> the next couple of weeks.

Which of the three possibilities would allow color syntax highlighting? That
has been one of the most useful parts of Dave'e editor, since I can see
immediately whether I have misspelled one of the many new keywords in
Win32Lib.  Beyond that, his editor has several annoying but not fatal problems.
A resizeable editor window would be helpful, but #1 on my list would be a way
to delete controls which are no longer needed.

Keep up the good work.

Irv

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6. EuDesigner

Hi all,

Well, I'm just about ready to release the latest version of EuDesigner with
a lot of new features:

NEW TOOLBAR ICONS
BUILT IN CODE EDITOR
DELETE CONTROLS
DOUBLE CLICKING EUP's STARTS THE DESIGNER
CHECK COMMAND LINE
SAVE PREFRENCES
AUTOMATED INSTALL PROGRAM

and a few bugfixes and other small improvements.

What I need before I release it amongst the general population is for a few
guinea-pigs to give it a quick run through (especially the install
program).  I am interested in having anyone running NT4.0 or Win95 test it
out.  If you've got Win98, thanks, but I've been able to test pretty
extensively on that platform.  Anyone who's interested can reply PRIVATELY
to this message, and I'll give you all the details.

Thanks in advance,

Brian

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7. Re: EuDesigner

Brian Jackson wrote:

> guinea-pigs

Sign me up. Is that install program a general porpose sort of thing? That
would be a great library addition!

-- David Cuny

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8. Re: EuDesigner

On Tue, 29 Feb 2000 20:53:23 -0800, David Cuny <dcuny at LANSET.COM> wrote:

... Is that install program a general porpose sort of thing? That
>would be a great library addition!
>
>-- David Cuny

I'm afraid not at this point.  In fact, it's just barely beyond a hack.  It
uses your resource binder, Gary Unger's file utilities, David Figuerero's
registry wrapper, and a hacked version of Win32lib.  If I can ever get it
cleaned up and modularized, I would certainly post the code (it would also
be an awesome feature of EuDesigner).  It's not really high on my list of
priorities right now, with all the bug reports about to come in on
EuDesigner ;)  but if there's enough demand for it, I could probably start
working on it in a couple of weeks.

Brian

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