1. multiplayer

------=_NextPart_000_0007_01BFFFE9.9B388A60
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

How do you make a multiplayer game ? I am meaning modem  conection (over =
the internet ) .thanx

Ferdinand Greyling
mwfch at mweb.co.za

------=_NextPart_000_0007_01BFFFE9.9B388A60
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV>How do you make a multiplayer game ? I am meaning modem&nbsp; =
conection=20
(over the internet ) .thanx</DIV>
<DIV>&nbsp;</DIV>
<DIV>Ferdinand Greyling</DIV>
<DIV><A =


------=_NextPart_000_0007_01BFFFE9.9B388A60--

new topic     » topic index » view message » categorize

2. Re: multiplayer

------=_NextPart_000_0022_01C00033.D5C89B80
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Todd , you are the man ! I have tons of ideas in my brain . TCP/IP is =
the one that I want to use . I am making a hevy rally game that uses =
Exotica but I don`t want to code it all over , so could you make a =
separate dll file that  contains the=20
TCP/IP and modem - modem and IPX commands so that i can use it in a game =
that was made in an older version of Exotica ? Thanx for a GREAT =
graphics library ! See ya .

Ferdinand Greyling
mwfch at mweb.co.za

------=_NextPart_000_0022_01C00033.D5C89B80
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial>Todd , you are the man ! I have tons of ideas in =
my brain=20
. TCP/IP&nbsp;is the one that I want to use .&nbsp;I am making a =
hevy&nbsp;rally=20
game that uses Exotica&nbsp;but&nbsp;I don`t want to code it all over , =
so could=20
you make a separate dll file that&nbsp;&nbsp;contains =
the&nbsp;</FONT></DIV>
<DIV><FONT face=3DArial>TCP/IP&nbsp;and modem - modem and IPX commands =
so that i=20
can use it in a game that&nbsp;was made in an&nbsp;older version of =
Exotica ?=20
Thanx for a GREAT graphics library ! See ya .</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV>Ferdinand Greyling</DIV>
<DIV><A =


------=_NextPart_000_0022_01C00033.D5C89B80--

new topic     » goto parent     » topic index » view message » categorize

3. Re: multiplayer

hmm... sorry... but i can't be much help at all in this topic... i just
wanted to send something... I also want to make one of my games Internet
Multiplayer... i think it would be cool...
I have a small idea that to do that you would have to mess with the SOCKS or
soemthing... not really sure... i hope someone knows how to do this... it
would be really cool!

new topic     » goto parent     » topic index » view message » categorize

4. Re: multiplayer

Hi Ferdinand,

  TCP/IP is definetly the one I'll be testing out first so I can have
a good framework for the other connections. If you want to test a beta
version( whenever I get done with it ) of the DirectPlay capabilites,
please post that you want to on my Exotica Forum at:
http://pub19.ezboard.com/bexoticadxgamelibrary
in the "Exotica for Euphoria Programmers" section so I can let you
know and everybody else that wants to test it when it's available and
ready to test out.

At the moment, I need to make my game library all in one dll to make
it easier for me to deal with. Once I have Exotica bascially completed
with everything I can put into it, I'll consider making seperate dlls.
I try my best at keeping Exotica backword compatible with newer
versions.
But it's never a garantee because I might need to make a function name
change to sound better for what it does and also add more parameters
to a function to help the programmer get more use of the DirectX
functionality. With that in mind, if there is a change in a function,
you wont have to code all of your game over again. It just requires
you to change a couple( if any ) of function name(s) and/or
add/subtract a parameter(s) to/from a specific function when you
get a newer version of Exotica, if you even use the specific function
at all. I would suggest keeping current with Exotica versions so you
will have less chance of having a nightmare in fixing any name changes
or function parameters if you decide to update your game with a newer
version. Plus, by getting the latest version of Exotica, you'll get to
have more functions that you might find very useful/interesting to put
into your game and any new bug fixes that Exotica may of had.

Good luck with your game and thanks for the compliment! =3D)
And remmeber, if you need any help with anything about Exotica, you
can also post questions on the Exotica Forum.

-- Todd Riggins



> =E0V wrote:
>
> Todd , you are the man ! I have tons of ideas in my brain . TCP/IP is
> the one that I want to use . I am making a hevy rally game that uses
> Exotica but I don`t want to code it all over , so could you make a
> separate dll file that  contains the
> TCP/IP and modem - modem and IPX commands so that i can use it in a
> game that was made in an older version of Exotica ? Thanx for a GREAT
> graphics library ! See ya .
>
> Ferdinand Greyling
> mwfch at mweb.co.za

new topic     » goto parent     » topic index » view message » categorize

5. multiplayer

------=_NextPart_000_0007_01BF5501.E52FB320
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Todd ,
I just want to know how is it going with that tcp/ip and so on stuff of =
yours? I just want to know , I`m not pushing you ! Well , please let us =
know when your finished .

later
Ferdinand

------=_NextPart_000_0007_01BF5501.E52FB320
        charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial>Todd ,</FONT></DIV>
<DIV>I just want to know how is it going with that tcp/ip and so on =
stuff of=20
yours? I just want to know , I`m not pushing you ! Well , please let us =
know=20
when your finished .</DIV>
<DIV>&nbsp;</DIV>
<DIV>later</DIV>

------=_NextPart_000_0007_01BF5501.E52FB320--

new topic     » goto parent     » topic index » view message » categorize

Search



Quick Links

User menu

Not signed in.

Misc Menu