1. Dynamic Interpretation

Hey y'all,
    I'm trying to make a Euphoria program that interprets user input
dynamically, LISP-like. As in, the user enters a string that is a
Euphoria statement, and the program interprets it, making kind of a
running mini-program that the user edits as they go along. Has anyone
thought of this kind of thing before, or actually implemented it? Is
it even possible, or would it only be possible with something new added
to the Euphoria executable? Right now I'm thinking writing user input
to a text file, then somehow reading it back in...but that seems slow,
inefficient, and I still don't know how to interpret what's read in,
with totally passing control to the mini-program. Oh, and I'd like to be
able to do it in Euphoria, but I don't know if you'd have to use C or C++
or something.
    I don't know if 'dynamic interpretation' is the right phrase, but
I couldn't think of anything better. If anyone has any suggestions,
please feel free to comment. I scoured the Archive and Recent
Contributions, but I didn't find anything I thought was pertinent.

-Timothy Hemphill
  elfinman at yahoo.com

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2. Re: Dynamic Interpretation

> I wrote a full Euphoria interpreter
......

> I finally tracked down one of the major
> bugs a couple of days ago, but Robert decided that posting it wouldn't be
in
> his best interest. smile

i think i know what you mean here. i am not registered user :|

When i last time tried to run one of  my windows programs with it it
crashed. Does it work now? Where can i get it?

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