1. e-mail

--------------44D519872D1A

I might not be able to post here for a while, so bear with me.  My brother
forgot to send in the money for our e-mail account, so now it is obsolete.
Right now I am temporarily using someone elses account.  But as promised I am
going to send the program.  Feel free to change it and enhance it.  Even add
stuff to it.  I might not be able to answer any messages for anywhere from a
couple days to a couple weeks.  I'll try to be back as soon as possible.

William

P.S. I am sending the images in .gif form to save space and you'll need to
change the format to bitmap.

--------------44D519872D1A
Content-Disposition: inline; filename="House2.ex"

without type_check
without warning
include image.e
include mouse.e
include machine.e
include wildcard.e

atom keys, oldscreen, newscreen, mode, check
object event
sequence Palette, ab, bitmap_name, bitmap

constant video = #A0000,    --video memory
         screen = 64000,    --size of screen
         A=65, H=72, N=78, O=79, Y=89 --letter keys

function inbox(sequence L, sequence R)
    sequence where
    where = {event[2]/2,event[3]}
    if where[1] >= L[1] and where[1] <= R[1] then
        if where[2] >= L[2] and where[2] <= R[2] then
            return 1
        end if  --makes it easier to check the mouse
    end if
    return 0
end function


procedure next_image()

bitmap_name = "d2atr.bmp"

mouse_pointer(0)
mem_copy(video,newscreen,screen) --shows next picture
mouse_pointer(1)
end procedure

procedure old_image()
bitmap_name="d2house.bmp"
mouse_pointer(0)
mem_copy(video,oldscreen,screen)
mouse_pointer(1)
end procedure

procedure try_user()
    mouse_pointer(1)
    while 1 do
        event = get_mouse()
        keys = get_key()
        if keys = 27 then   --check for escape key
            check=1
            exit
        end if
        if sequence(event) then
          if event[1] = LEFT_DOWN then
            if not compare(bitmap_name, "d2house.bmp") then
              if inbox({22,56},{100,114}) or inbox({27,132},{95,143}) then
                next_image()
                exit
              elsif inbox({119,56},{197,114}) or inbox({124,132},{193,143}) or
                    inbox({217,56},{294,114}) or inbox({220,132},{291,143}) then
                 check=1
                 exit                 --cleaner version
              end if
            elsif not compare(bitmap_name, "d2atr.bmp") then
              if inbox({169,169},{198,189}) then
                check=1
                exit
              elsif inbox({241,169},{270,190}) then
                old_image()
                exit
              end if
            end if
          end if
        end if
        if keys > -1 then
            if not compare(bitmap_name, "d2house.bmp") then
                if upper(keys) = A then
                    next_image()               --key checker!
                    exit
                elsif upper(keys) = O or upper(keys) = H then
                    check = 1
                    exit
                end if
            elsif not compare(bitmap_name, "d2atr.bmp") then
                if upper(keys) = Y then
                    check=1
                    exit
                elsif upper(keys) = N then
                    old_image()
                    exit
                end if
            end if
        end if
    end while
end procedure

mode = 19
keys = -1

newscreen=allocate(screen)   --make two "virtual" screens
oldscreen=allocate(screen)

bitmap = read_bitmap("d2atr.bmp")

for i = 1 to 200 do
    poke(newscreen+(i-1)*320,bitmap[2][i])  --read in bmp
end for

bitmap = read_bitmap("d2house.bmp")

for i = 1 to 200 do
    poke(oldscreen+(i-1)*320,bitmap[2][i])  --again!
end for

bitmap_name = "d2house.bmp"

if graphics_mode(mode) then
end if

Palette = bitmap[1]

all_palette(Palette/4)

ab=palette(16,{0,0,0})

mouse_pointer(0)

mem_copy(video,oldscreen,screen)   -- loads house from virtual

check=0
while check != 1 do  --good way of doing loops
    try_user()
end while

if graphics_mode(-1) then
end if
--------------44D519872D1A--

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