1. Re: asm.ex and graphics encoding

Hi Talvitie,

Stab Master beat me to this question and answered it correctly.
I've also have an example at my website in the Exotica section which
shows how to write to the directx surface. It's not as fast as
Stab Master's bumpmap program because of the use of assembly, but
it may be of help in understanding how to do it. If you don't
understand it, please ask away. I'll be glad to help out more.

Todd Riggins
http://exotica.iwarp.com


Talvitie wrote:
>
> Thanks for Stab master answering to the question mark question ?)
>
> Graphics encoding:
> Especially I'd like to hear how exotica handles virtual surfaces.
> Does DirectX use linear surfaces, etc.
> Could you Todd or someone else clear me the way DX works?
>
> Thanks,
> --Talvitie

new topic     » topic index » view message » categorize

Search



Quick Links

User menu

Not signed in.

Misc Menu