1. Please Help with Game
- Posted by "C. K. Lester" <cklester at yahoo.com> Dec 24, 2002
- 435 views
http://www.cklester.com/robogame
2. Re: Please Help with Game
- Posted by Pete Lomax <petelomax at blueyonder.co.uk> Dec 25, 2002
- 450 views
On Tue, 24 Dec 2002 17:19:27 -0600, "C. K. Lester" <cklester at yahoo.com> wrote: Please Help with Game >http://www.cklester.com/robogame Not without the source! Pete
3. Re: Please Help with Game
- Posted by Pete Lomax <petelomax at blueyonder.co.uk> Dec 27, 2002
- 415 views
On Tue, 24 Dec 2002 23:49:06 -0600, "C. K. Lester" <cklester at yahoo.com> wrote: >> Please Help with Game >> >> >http://www.cklester.com/robogame >> >> Not without the source! >> >> Pete > >I think I've been around here long enough (at least since 1.2) to be >trusted! oh well. :) > >I just wanted to know if the graphics worked on your PC... email me if = you >want the source. That just means I gotta waste time writin' up a = stinkin' >license! sheesh. > Ah, OK, I misunderstood, I thought you meant help with coding it. The program seems to work OK-ish, I can confirm that -=3D work fine, F11 so, but F12 writes over the play area when keyed enough. Took me a while to work out use of qxzyr at all, the letters on the cards are not so clear (ditto , ,./;'). 123 I now sort of understand, lrb and F8 not at all. When I press Enter and it does something (after all five cards picked) it is not clear to me what is going on. I am obviously at a disadvantage never having heard of RoboRally let alone played it. Cards with higher values are played first succeeds in making the game so fiendishly complex as to be unplayable. I may be missing something but I suspect that element of chance in board games does not translate well (or at all) to single player pc games. Having key_commands.txt separate from the main game is a bad idea. Demo, introductory, learning mode stuff might help. Pete