1. Next Big Thing in Video Games
- Posted by "C. K. Lester" <cklester at yahoo.com> Dec 02, 2002
- 611 views
For the past few years I've had this idea for the next big thing in video games and was wondering if anybody else thought about it... Basically, it is taking video games from participant-only to a spectator sport. Apparently, somebody else figured this a Good Idea(tm)... http://gamespy.com/articles/june01/hlmod3b/ However, their version seems limited, as (apparently?) it is simply a mod for a current game. I think what I'd like to do is create a server type software and API for game developers so ANY game could be watched, whether it be Pong or Madden 2003. Game developers would only have to include certain code OR plug in our code module to serve out the game to a billion viewers. Eventually, of course, you'll have the announcers and the pay-per-view events... Imagine watching the championship game of a Warcraft III tournament (not complete with orc cheerleaders). :) Can the CommEUnity run with this? -ck
2. Re: Next Big Thing in Video Games
- Posted by jordah at btopenworld.com Dec 02, 2002
- 548 views
C.K, what a brilliant idea, i know of a couple of guys writing server software and have the experience in the #euphoria chat room. You never know! Jordah ----- Original Message ----- From: "C. K. Lester" <cklester at yahoo.com> To: "EUforum" <EUforum at topica.com> Subject: Next Big Thing in Video Games > > For the past few years I've had this idea for the next big thing in video > games and was wondering if anybody else thought about it... Basically, it > is taking video games from participant-only to a spectator sport. > Apparently, somebody else figured this a Good Idea(tm)... > > http://gamespy.com/articles/june01/hlmod3b/ > > However, their version seems limited, as (apparently?) it is simply a mod > for a current game. I think what I'd like to do is create a server type > software and API for game developers so ANY game could be watched, whether > it be Pong or Madden 2003. Game developers would only have to include > certain code OR plug in our code module to serve out the game to a billion > viewers. > > Eventually, of course, you'll have the announcers and the pay-per-view > events... Imagine watching the championship game of a Warcraft III > tournament (not complete with orc cheerleaders). :) > > Can the CommEUnity run with this? > > -ck > > > >
3. Re: Next Big Thing in Video Games
- Posted by Chris Saik <csaik2002 at yahoo.com> Dec 02, 2002
- 623 views
Hmmmm... Being an avid gamer, I like the option of being a spectator, but for me it could never take the place of getting down to the gameplay itself. I may watch a match or two, but then would be itching to play myself. However, I see lots of potential uses for the concept. I remember a game of my dad's that I used to play on an Apple II, where you created a robot and gave it "A.I." based on a simple scripting language. Then you would send the little bot into an arena and see how it fares vs other robots. You would then modify the script as needed to make your robot smarter. It was an interesting test for my twelve year old mind. I could see the spectator thing being of great use in games like this, where (in this example) everyone comes with their developed robot and watches them fight it out in a giant arena, complete with environmental hazards that the bots would have to negotiate, etc. This would change the prospect from simply being a spectator, to having some stake in the actual outcome of what you're watching. --- "C. K. Lester" <cklester at yahoo.com> wrote: > > For the past few years I've had this idea for the > next big thing in video > games and was wondering if anybody else thought > about it... Basically, it > is taking video games from participant-only to a > spectator sport. > Apparently, somebody else figured this a Good > Idea(tm)... > > http://gamespy.com/articles/june01/hlmod3b/ > > However, their version seems limited, as > (apparently?) it is simply a mod > for a current game. I think what I'd like to do is > create a server type > software and API for game developers so ANY game > could be watched, whether > it be Pong or Madden 2003. Game developers would > only have to include > certain code OR plug in our code module to serve out > the game to a billion > viewers. > > Eventually, of course, you'll have the announcers > and the pay-per-view > events... Imagine watching the championship game of > a Warcraft III > tournament (not complete with orc cheerleaders). :) > > Can the CommEUnity run with this? > > -ck > > > > > >
4. Re: Next Big Thing in Video Games
- Posted by "C. K. Lester" <cklester at yahoo.com> Dec 02, 2002
- 571 views
> Being an avid gamer, I like the option of being a > spectator, but for me it could never take the place of > getting down to the gameplay itself. I agree, but we all know there are more armchair quarterbacks than people who are willing to get their fat butts to the field with some friends to play a real game. :) > I may watch a match or two, but then would be itching > to play myself. The good thing for the avid gamers is that you could watch the top-rated people play and capture some strategies or tactics. Being in the conceptual design stage, if anybody has any ideas they want to throw out, please do. I'm fleshing out the VirtSpec* API and will be doing more rough draft conceptualizing tonight, running it through "reality checks" and stuff like that. Thanks! ck *Virtual Spectator, though http://www.virtualspectator.com already has the URL! hehehe. Hopefully they won't get a clue as to where the real dough will be in a few years... after online game play hits the billion dollars per year mark.
5. Re: Next Big Thing in Video Games
- Posted by "C. K. Lester" <cklester at yahoo.com> Dec 02, 2002
- 552 views
> I agree, but we all know there are more armchair quarterbacks than people > who are willing to get their fat butts to the field with some friends to > play a real game. :) What I was intending to convey was the ratio of participants to spectators, although in the virtual arena, the physical attributes of the "players" no longer matters... it's more of a brain thing (and hand-eye coordination). I just love how it levels the playing field, although kids raised on MTV and video games probably have an early advantage. :)
6. Re: Next Big Thing in Video Games
- Posted by Kat <kat at kogeijin.com> Dec 02, 2002
- 527 views
On 2 Dec 2002, at 12:34, Chris Saik wrote: > > Hmmmm... > > Being an avid gamer, I like the option of being a > spectator, but for me it could never take the place of > getting down to the gameplay itself. I may watch a > match or two, but then would be itching to play > myself. However, I see lots of potential uses for the > concept. > > I remember a game of my dad's that I used to play on > an Apple II, where you created a robot and gave it > "A.I." based on a simple scripting language. Then you > would send the little bot into an arena and see how it > fares vs other robots. You would then modify the > script as needed to make your robot smarter. It was > an interesting test for my twelve year old mind. > > I could see the spectator thing being of great use in > games like this, where (in this example) everyone > comes with their developed robot and watches them > fight it out in a giant arena, complete with > environmental hazards that the bots would have to > negotiate, etc. > > This would change the prospect from simply being a > spectator, to having some stake in the actual outcome > of what you're watching. Someone already did that online. Look in the Eu email archives for the url. Kat > --- "C. K. Lester" <cklester at yahoo.com> wrote: > > > > For the past few years I've had this idea for the > > next big thing in video > > games and was wondering if anybody else thought > > about it... Basically, it > > is taking video games from participant-only to a > > spectator sport. > > Apparently, somebody else figured this a Good > > Idea(tm)... > > > > http://gamespy.com/articles/june01/hlmod3b/ > > > > However, their version seems limited, as > > (apparently?) it is simply a mod > > for a current game. I think what I'd like to do is > > create a server type > > software and API for game developers so ANY game > > could be watched, whether > > it be Pong or Madden 2003. Game developers would > > only have to include > > certain code OR plug in our code module to serve out > > the game to a billion > > viewers. > > > > Eventually, of course, you'll have the announcers > > and the pay-per-view > > events... Imagine watching the championship game of > > a Warcraft III > > tournament (not complete with orc cheerleaders). :) > > > > Can the CommEUnity run with this? > > > > -ck > > > > > > >
7. Re: Next Big Thing in Video Games
- Posted by "C. K. Lester" <cklester at yahoo.com> Dec 02, 2002
- 558 views
> Someone already did that online. Look in the Eu email archives for the url. Already did what?! And how about a search term. I tried "spectator" and got nuttin'.
8. Re: Next Big Thing in Video Games
- Posted by Kat <kat at kogeijin.com> Dec 03, 2002
- 573 views
On 2 Dec 2002, at 15:35, C. K. Lester wrote: > > > Someone already did that online. Look in the Eu email archives for the > url. > > Already did what?! Already did what the topic of the email i replied to was. >And how about a search term. I tried "spectator" and got > nuttin'. Sorry, try another search term. The webpage detailed how the arena was set up, how your bot was to interface to the arena and other bots, and the rest was up to you. Bot runners could watch the arena action, so could people who didn't have a bot. I wasn't terribly interested, it was like worms, and getting worms isn't high on my Things to Acquire List. Kat