1. RE: TCP/IP?

Hi Colin,

I have no great news ... but the libraries I have wrappers for:
euTcp4u, and
euLibnet 
are both built on cross platform network comms libraries but I have 
only made wrappers for the Win32 versions.

I had intended to persue a Linux version in both of them but my Linux
box has been out of action for a few months now .... AND I don't
have much Linux experience AND I don't have much time!

euTcp4u had a limitation of being better suited to simple client 
server models.  This could be improved by anyone who wanted to add/
modify the current "accept" function in the base library (written 
in C).  If this is achieved I beleive it would suit all users!!!
Anyone interested in single client / server models would find
euTcp4u very acceptable right now.

euLibnet (as mentioned recently) lacks DNS lookup functonality but
otherwise seems stable.  It has been designed for computer games
meaning it has a few less functions available. 

Anyone who is interested in developing a cross platform TCP library
should check these two libraries.  

Ray Smith


Colin Bayer wrote:
> I currently develop software off of my home Linux box.  Therein lies my 
> problem.  As far as I know, there are no good Winsock-like (by 
> Winsock-like, I mean that they support multiple sockets, background 
> monitoring, and free-form packet sending (i.e. not just HTTP, FTP, 
> etc.), and in addition, require no machine-level programming) TCP/IP 
> Euphoria libraries for Linux, and I don't want to hack it with some C: 
> that's the reason why I started using Euphoria in the first place.  
> Anybody know if there are any decent libraries that would provide this 
> type of functionality?
> 
> --
> 
> "God is dead." -- Nietzsche
> 
> Colin Bayer
> colin underline bayer at excite dot com
> 
> 



Ray Smith
http;//www.geocities.com/ray_223

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2. RE: TCP/IP?

Yeh, I know.  I got the euTcp4u wrapper, but couldn't manage to compile 
TCP4U, which I also downloaded, into a .so (shared library) file, the 
type which Euphoria can use.  Oh well... 8-|

Ray Smith wrote:
> Hi Colin,
> 
> I have no great news ... but the libraries I have wrappers for:
> euTcp4u, and
> euLibnet 
> are both built on cross platform network comms libraries but I have 
> only made wrappers for the Win32 versions.
> 
> I had intended to persue a Linux version in both of them but my Linux
> box has been out of action for a few months now .... AND I don't
> have much Linux experience AND I don't have much time!
> 
> euTcp4u had a limitation of being better suited to simple client 
> server models.  This could be improved by anyone who wanted to add/
> modify the current "accept" function in the base library (written 
> in C).  If this is achieved I beleive it would suit all users!!!
> Anyone interested in single client / server models would find
> euTcp4u very acceptable right now.
> 
> euLibnet (as mentioned recently) lacks DNS lookup functonality but
> otherwise seems stable.  It has been designed for computer games
> meaning it has a few less functions available. 
> 
> Anyone who is interested in developing a cross platform TCP library
> should check these two libraries.  
> 
> Ray Smith
> 
> 
> Colin Bayer wrote:
> > I currently develop software off of my home Linux box.  Therein lies my 
> > problem.  As far as I know, there are no good Winsock-like (by 
> > Winsock-like, I mean that they support multiple sockets, background 
> > monitoring, and free-form packet sending (i.e. not just HTTP, FTP, 
> > etc.), and in addition, require no machine-level programming) TCP/IP 
> > Euphoria libraries for Linux, and I don't want to hack it with some C: 
> > that's the reason why I started using Euphoria in the first place.  
> > Anybody know if there are any decent libraries that would provide this 
> > type of functionality?
> > 
> > --
> > 
> > "God is dead." -- Nietzsche
> > 
> > Colin Bayer
> > colin underline bayer at excite dot com
> > 
> > 
> 
> 
> 
> Ray Smith
> http;//www.geocities.com/ray_223
> 
> 



"God is dead." -- Nietzsche

Colin Bayer
colin underline bayer at excite dot com

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3. RE: TCP/IP?

Thx... a lot!  That would be a great help.  I need that file badly 
enough to kill for it... almost.  I attempted to start the project again 
in C++, but I'm waaaay off my C-programming game.  If you find the file, 
could you e-mail it to me as an attachment?

Ray Smith wrote:
> I did have a pre-built tcp4u.so file somewhere.
> 
> If your intersted I can try and remember where I saved it and pass it 
> on.
> 
> Ray Smith
> 


"God is dead." -- Nietzsche

Colin Bayer
colin underline bayer at excite dot com

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