1. Too many ways to do the same thing!

I just recently started to program in Windows.  The definitions for the 
code are kind of confusing and there are a lot of different code for bitmaps. 
 Which would be the best for game programming?  For example what two pieces 
of code would equal DOS's:
read_bitmap()
and display_image
or maybe there is a better way of doing it in windows for game programming.  
I would be using the code to move a character around a background.  Both the 
character and the background would be bitmaps made in paint.
                                                thanks :),
                                                        Dan

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2. Re: Too many ways to do the same thing!

Hello Dan,

>     I just recently started to program in Windows.  The definitions for 
>the
>code are kind of confusing and there are a lot of different code for 
>bitmaps.
>  Which would be the best for game programming?  For example what two 
>pieces
>of code would equal DOS's:
>read_bitmap()
>and display_image

That would be setPixmap and copyBlt() but they're not exactly the
same as their dos counterparts. You'll need to read up on them in
the docs.

>or maybe there is a better way of doing it in windows for game programming.

There ARE other ways to do it in windows but the routines I
mentioned are what I considder the "better way"


later,
Lewis Townsend

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