1. Re: fontdemo - Reply
- Posted by Michael Packard <lgp at EXO.COM> Feb 04, 1997
- 1236 views
- Last edited Feb 05, 1997
On Wed, 5 Feb 1997, BABOR, JIRI wrote: > Yes, Jamie, the same technique, the same include, only extended. And > if you had a problem, then I am afraid, it's all yours. The include > file (font.e) is all deliberately high level Euphoria statements (so > it should work in any graphic mode and all resolutions supported by > Euphoria!), i.e. no memory tricks, no peeks and pokes, nothing! And it > has absolutely nothing to do with the built-in fonts - sorry, not a > clue! I use the "old" routines in OZ and they work beautifully. I only had to do some very minor retrofitting of some Jiri's code to do exactly what I needed. I hope he makes the font editor more friendly... Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria