1. wrappers and c structures
- Posted by Molasses <molasses at ALPHALINK.COM.AU> Dec 22, 1998
- 490 views
Hi, [ wrappers ] Has anyone wrapped any parts of Direct X? (or anyone planning to) More specifically has anyone wrapped Direct Input? [ c structures ] For people who are wrapping DLL's, does anyone have a better way to handle c structures? Currently I use a very basic way of defining constants of the offsets of each structure element. eg constant structure_element_red = 0 constant structure_element_blue = 4 poke4( address + structure_element_blue, #0000FF) Of course this method means I have to know what data type 'structure_element_blue' is, otherwise I could end up poking a float32, or something else in there. thanks, -molasses
2. Re: wrappers and c structures
- Posted by David Cuny <dcuny at LANSET.COM> Mar 21, 1999
- 534 views
- Last edited Mar 22, 1999
"Molasses" wrote: >For people who are wrapping DLL's, does anyone have a better way to handle c >structures? Have you taken a look at the structure tools in Win32Lib? It's easy to convert C structures, and the fetch() and store() routines make it trivial to read from and write to structures. Check out WIn32Lib.DOC for documentation. -- David Cuny
3. Re: wrappers and c structures
- Posted by Grape Vine <chat_town at HOTMAIL.COM> Mar 23, 1999
- 504 views
I am currently looking at the DX SDK from MS... I ~should~ have something going in a few days... As for DX Input i cant guess if or when... GV >Hi, > >[ wrappers ] > >Has anyone wrapped any parts of Direct X? (or anyone planning to) >More specifically has anyone wrapped Direct Input? > > >[ c structures ] > >For people who are wrapping DLL's, does anyone have a better way to handle c >structures? >Currently I use a very basic way of defining constants of the offsets of >each structure element. >eg >constant structure_element_red = 0 >constant structure_element_blue = 4 > >poke4( address + structure_element_blue, #0000FF) > >Of course this method means I have to know what data type >'structure_element_blue' is, otherwise I >could end up poking a float32, or something else in there. > > >thanks, > >-molasses > Get Your Private, Free Email at http://www.hotmail.com
4. Re: wrappers and c structures
- Posted by Paul Martin <twilight at WCC.NET> Mar 23, 1999
- 486 views
Hello I'd like to see how you do it. I tried a few weeks ago, and could not find but a few of the C_func/proc in Direct Draw DLL's. For instance "SetCooperativeLevel". Looking forward to see what you come up with. Thanks Paul Martin At 04:44 PM 3/23/99 PST, you wrote: >I am currently looking at the DX SDK from MS... I ~should~ have >something going in a few days... As for DX Input i cant guess if or >when... >