1. what I would like to see added to Euphoria.

Bernie

My files in archive:
WMOTOR, XMOTOR, W32ENGIN, MIXEDLIB, EU_ENGIN, WIN32ERU, WIN32API 

Can be downloaded here:
http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan

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2. what I would like to see added to Euphoria.

I would like to see the ability to be able to include parsed IL CODE

into a program.

Bernie

My files in archive:
WMOTOR, XMOTOR, W32ENGIN, MIXEDLIB, EU_ENGIN, WIN32ERU, WIN32API 

Can be downloaded here:
http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan

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3. Re: what I would like to see added to Euphoria.

Bernie Ryan wrote:
> 
> 
> I would like to see the ability to be able to include parsed IL CODE
> 
> into a program.
> 
> Bernie
> 
> My files in archive:
> WMOTOR, XMOTOR, W32ENGIN, MIXEDLIB, EU_ENGIN, WIN32ERU, WIN32API 
> 
> Can be downloaded here:
> <a
> href="http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan">http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan</a>

Me too, and I already gave it some thought.

To do that, you need:
1/ to recognise all the global symbols in the included IL and import them, The
initial scope is not in the IL, it would need to be added, at least when you
export it that way;
2/ To inspect the IL and relocate symbols that are already known to the
including file, exactly like you'd relocate a ,exe file on load,

Not trivial, but perhaps doable, given that the hash algorithm is the same in
the including and included files.

CChris

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