1. Packaging Icons for distribution
- Posted by Dave Probert <zingo at purpletiger.com> Nov 19, 2004
- 511 views
Ok, this is probably a simple to answer question, but I'm gonna ask it anyway :) Is there a standard way of packaging a lot of small icons, as used within buttons in a win32lib app, into a single resource-like file? I currently have a separate directory with the .ico's in, but it's really a messy distribution option IMHO. I would prefer to either incorporate the icons into the exe or have a single virtual file thing that I can load the icons from. I'm currently using addIcon(extractIcon("..file..")) to append the individual files to a imageList sequence for later use with ListViews, TreeViews, etc. And I also refer to the files directly for PictureButton's during the create call. Is there a better, neater way of doing this? Please don't say "use a resource editor from Visual Studio.." or suchlike - I'm only using Euphoria, UltraEdit and Photoshop to develop this :) I thought about an XPM pack/include, but I'm not to hot on how to convert the ico's across. Thanks in advance, Dave . .. : :: = == == = :: : .. . Server-Side DB driven web sites, Software Development and part-time games developer contact dave_p at purpletiger dot com . .. : :: = == == = :: : .. .
2. Re: Packaging Icons for distribution
- Posted by Bernie Ryan <xotron at bluefrog.com> Nov 19, 2004
- 516 views
Dave Probert wrote: > > Ok, this is probably a simple to answer question, but I'm gonna ask it anyway > :) > > Is there a standard way of packaging a lot of small icons, as used within > buttons in > a win32lib app, into a single resource-like file? Dave: Take a look at win32eru.ew. Run the toolbar demo. Bernie My files in archive: w32engin.ew mixedlib.e eu_engin.e win32eru.ew Can be downloaded here: http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan
3. Re: Packaging Icons for distribution
- Posted by OtterDad <otter at full-moon.com> Nov 20, 2004
- 511 views
- Last edited Nov 21, 2004
i package icons in my programs a different way. using a library in the archived call the sequencer, i turn my icons into sequences, which i embed inside the program itself. i then extract the icons on execution and viola - all your icons in one package. demo program here: http://otterdad.dynip.com/filez/embed-icons.zip Yours, OtterDad Don't sweat it -- it's not real life. It's only ones and zeroes. Gene Spafford