1. Re: crash_message
- Posted by Kat <KSMiTH at PELL.NET> Sep 03, 1999
- 449 views
After seeing how badly USA natives can mess up english on irc, i think it was a bad idea to include all those words in the english language. ( sarcasm ). /me votes in favor of a "goto" command also. Again. Kat, putting on asbestos jumpsuit. ----- Original Message ----- From: Ralf Nieuwenhuijsen <nieuwen at XS4ALL.NL> To: <EUPHORIA at LISTSERV.MUOHIO.EDU> Sent: Friday, September 03, 1999 3:27 AM Subject: Re: crash_message > Here's another anology. What if a song writer decides not to do 'this' nor > 'that' because some people out there might _not_ like it. You know how such > songs sound like ? MTV. > > I don't think I need to explain the nonsense of the 'it can be > abused' -argument any more. > One down, triljoen more nonsense arguments to go .. > > Ralf N. > > > I personally would like to see such a feature. Abuse is a choice, and I > > don't want possible "bad choices" to impact my toolset. I mean, it aint a > > gun, it can't kill any one, so lets every one for him/her self carry the > > responsibility of using it right, or not. I mean, these discussions are so > > simple, poeple should have the freedom to do anything that could only > impact > > themselves, also true for programming languages. I would love to use goto > in > > some places, and could care less about the problems of those *not* using > it > > right. Let them deal with it, why should it have _any_ effect on Euphoria, > > and thus for me. Maybe a special version of Euphoria for sane and insane > > persons. exw, ex and exwnuts, exnuts. How about that ? Some of these > > discussions (goto, crash_message, etc.) are nothing more than a plain > insult > > to the human race and mean giving in to every possible problem. This way, > > the nuts already have won .. Noo!!! Well, ok, so i'm sarcastic .. I _am_ > > trying to make a point. > > > > Back to the crash_message idea: > > I also know tons of places where even continueing would be a great > feature. > > I mean, say you have a program with a few 'stictly' seperated areas. For > > example, a game: a crash in the GUI would cause a message and continue: > (GDI > > errors are usually occur sporadically, if they occur), a crash in the > > gameloop would jump back to the menu, and try to connect online to look > for > > an updated version of the program, or to post the error code, line & > > context. > > > > Ralf N. > > >