1. Re: crash_message
- Posted by Ralf Nieuwenhuijsen <nieuwen at XS4ALL.NL> Sep 03, 1999
- 440 views
Here's another anology. What if a song writer decides not to do 'this' nor 'that' because some people out there might _not_ like it. You know how such songs sound like ? MTV. I don't think I need to explain the nonsense of the 'it can be abused' -argument any more. One down, triljoen more nonsense arguments to go .. Ralf N. > I personally would like to see such a feature. Abuse is a choice, and I > don't want possible "bad choices" to impact my toolset. I mean, it aint a > gun, it can't kill any one, so lets every one for him/her self carry the > responsibility of using it right, or not. I mean, these discussions are so > simple, poeple should have the freedom to do anything that could only impact > themselves, also true for programming languages. I would love to use goto in > some places, and could care less about the problems of those *not* using it > right. Let them deal with it, why should it have _any_ effect on Euphoria, > and thus for me. Maybe a special version of Euphoria for sane and insane > persons. exw, ex and exwnuts, exnuts. How about that ? Some of these > discussions (goto, crash_message, etc.) are nothing more than a plain insult > to the human race and mean giving in to every possible problem. This way, > the nuts already have won .. Noo!!! Well, ok, so i'm sarcastic .. I _am_ > trying to make a point. > > Back to the crash_message idea: > I also know tons of places where even continueing would be a great feature. > I mean, say you have a program with a few 'stictly' seperated areas. For > example, a game: a crash in the GUI would cause a message and continue: (GDI > errors are usually occur sporadically, if they occur), a crash in the > gameloop would jump back to the menu, and try to connect online to look for > an updated version of the program, or to post the error code, line & > context. > > Ralf N. >