1. graphics mode 283
- Posted by Lou Weinfurtner <lewein at inet99.net> Dec 06, 2004
- 467 views
- Last edited Dec 07, 2004
I've been working with the Euphoria DOS version for a while now and I really enjoy it. However, I have a fairly powerful grapics card and monitor, and I would like to draw graphic screens at 1280x1024 at 24 or 32 bit resolution. Are there any plans at RDS to upgrade the graphics.e include file to handle graphics mode 283? I've tried using the TrueColr.e with great success until I ran into a problem I can't figure out. I used the following statement to read the bgr values: vp = read_virtual_pixel(a,{100,100},1) Now I want to print these bgr numbers on the active screen, but I keep getting ASCII code printed when I use true_puts or true_putsxy. Any help would be appreciated. Thanks, Lou W.
2. Re: graphics mode 283
- Posted by Alexander Toresson <toressonodakra at swipnet.se> Dec 07, 2004
- 447 views
Lou Weinfurtner wrote: > > I've been working with the Euphoria DOS version for a while now and I really > enjoy it. However, I have a fairly powerful grapics card and monitor, and I > would like to draw graphic screens at 1280x1024 at 24 or 32 bit resolution. > > Are there any plans at RDS to upgrade the graphics.e include file to handle > graphics mode 283? > > I've tried using the TrueColr.e with great success until I ran into a problem > I can't figure out. I used the following statement to read the bgr values: > > vp = read_virtual_pixel(a,{100,100},1) > > Now I want to print these bgr numbers on the active screen, but I keep > getting ASCII code printed when I use true_puts or true_putsxy. > > Any help would be appreciated. > I assume true_puts prints a string. To print the "structure" of a sequence, you'd have to pre-process the sequence with sprint(), before printing it. Regards, Alexander Toresson Shhh! Be vewy quiet! I'm hunting wuntime ewwows!
3. Re: graphics mode 283
- Posted by Robert Craig <rds at RapidEuphoria.com> Dec 07, 2004
- 458 views
- Last edited Dec 08, 2004
Lou Weinfurtner wrote: > I've been working with the Euphoria DOS version for a while now and I really > enjoy it. However, I have a fairly powerful grapics card and monitor, and I > would like to draw graphic screens at 1280x1024 at 24 or 32 bit resolution. > > Are there any plans at RDS to upgrade the graphics.e include file to handle > graphics mode 283? No. There's a limit to how much time we can afford to sink into DOS. > I've tried using the TrueColr.e with great success until I ran into a problem > I can't figure out. I used the following statement to read the bgr values: > > vp = read_virtual_pixel(a,{100,100},1) > > Now I want to print these bgr numbers on the active screen, but I keep > getting ASCII code printed when I use true_puts or true_putsxy. > > Any help would be appreciated. Sorry, I don't know much about those enhanced DOS graphics packages in the Archive. Regards, Rob Craig Rapid Deployment Software http://www.RapidEuphoria.com
4. Re: graphics mode 283
- Posted by Hayden McKay <hmck1 at dodo.com.au> Dec 08, 2004
- 450 views
I've nearly completed a new graphics lib. It has three modules; #1. VBE3 core module. ==> handles VGA interrupt calls. #2. GFX module. ==> alternate graphics.e routines. #3. EDID/GTF module. ==> computes pixel clock, refresh rates etc.. It currently supports all VESA defined modes. I'm currently reconstructing the modules for better performance. It's still a few weeks/months away from finnished, but it's worthy of a peek. Any one who wants to help or sneek a peek mail to hayden_mckay at hotmail.com and I'll send you all the source I have currently coded.
5. Re: graphics mode 283
- Posted by Alexander Toresson <toressonodakra at swipnet.se> Dec 08, 2004
- 471 views
Hayden McKay wrote: > > I've nearly completed a new graphics lib. > > It has three modules; > #1. VBE3 core module. ==> handles VGA interrupt calls. > #2. GFX module. ==> alternate graphics.e routines. > #3. EDID/GTF module. ==> computes pixel clock, refresh rates etc.. > > It currently supports all VESA defined modes. > I'm currently reconstructing the modules for better performance. > It's still a few weeks/months away from finnished, but it's worthy > of a peek. Any one who wants to help or sneek a peek mail to > hayden_mckay at hotmail.com and I'll send you all the source I have > currently coded. > I hope you support older versions of the VESA VBE standard. Most gfx cards don't support VBE3. Heck, I even have a p2 500 which only has support for VBE1.1! Regards, Alexander Toresson Shhh! Be vewy quiet! I'm hunting wuntime ewwows!
6. Re: graphics mode 283
- Posted by Lou Weinfurtner <lewein at inet99.net> Dec 09, 2004
- 472 views
- Last edited Dec 10, 2004
Alexander, Your advice was right on the money. Many thanks, Lou W.