1. Extra Keyboard characters

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Hi,

I've noticed in many a program interesting text symbols. Can you tell ne =
how to use them? I tried using alt+ a letter but Euphoria says the key =
has not been assinged.

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>Hi,</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I've noticed in many a program =
interesting text=20
symbols. Can you tell ne how to use them? I tried using alt+ a letter =
but=20

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2. Re: Extra Keyboard characters

> Paul Kerslake wrote:
>
> Hi,
>
> I've noticed in many a program interesting text symbols. Can you tell ne how
> to use them? I tried using alt+ a letter but Euphoria says the key has not
> been assinged.

Alt + number is a Windoze trick.  The easiest way, IMHO, is to get Euphoria's
ED.ex into a "DOS window" and copy the character from Notepad or Charmap.

Speaking of which, my Character Map program is broken, and doesn't display the
rows and columns of letters like it should. :(  Anyone know how to fix it, off
hand?

--
                 Nic (RedWord)Smith
Alt.config Guide:
        http://nic.dreamhost.com/alt.config

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3. Re: Extra Keyboard characters

I think the extra characters you refer to are just part of the standard rom
character set. Try printing out the following hexadecimal sets:
#80 to #AF should be international characters and other symbols,
#B0 to #DF should be the graphics 'block' characters,
and #E0 to #FE should be the math symbols.
.... or use the decimal equivalents...

for i = #80 to #AF do
printf(1,"%s ",{i})
end for

Wolf

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4. Re: Extra Keyboard characters

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to redwordsmith at NIC.DREAMHOST.COM (RedWordSmith):

I'm not too sure how to fix the character map with instructions... but you
can try downloading my charactermap...
if you do download it, put it in c:\windows\

---Note: File attached is 17kb and is CHARMAP.EXE---

--part1_b7.5da334f.26c8b9b1_boundary

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5. Re: Extra Keyboard characters

----- Original Message -----
From: "wolfgang fritz" <wolfritz at KING.IGS.NET>

> I think the extra characters you refer to are just part of the standard
rom
> character set....

It may depend on the default codepage you have installed in your windows
configuration, that may remap the upper 128 bytes of the character table if
seen in a different computer. Latest windows versions may use Unicode (more
than one byte per char) to represent individual characters. Mapping between
screen characters and keystrokes is a matter of configurating properly some
Windows elements.
Jesus.

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6. Re: Extra Keyboard characters

On 13 Aug 2000, at 22:48, wolfgang fritz wrote:

> I think the extra characters you refer to are just part of the standard rom
> character set. Try printing out the following hexadecimal sets:
> #80 to #AF should be international characters and other symbols,
> #B0 to #DF should be the graphics 'block' characters,
> and #E0 to #FE should be the math symbols.
> .... or use the decimal equivalents...
>
> for i = #80 to #AF do
> printf(1,"%s ",{i})
> end for

<header> This one begs for a mirc solution, at least in windoze.</header>

But how they are displayed can be different. In mirc, run a loop:
showallchars {
set -u0 %loop 1
:loop
set -u0 %allchars %allchars $+ $chr(loop)
if ( %loop < 257 ) {
inc -u0 %loop
goto loop
}
echo %allchars
}

then change to all the window fonts, one after another, to see how they all
display. Or
you can use the /font command in a script with a timer to cycle thru the fonts
automatically after you run showallchars to display. Mirc will change all the
text in the
window to the font you select and redraw the window. Or you can open as many
windows in mirc as you wish, with a different font in each one.

<adulation=unpaid> For a few faults, mirc is the best commandline/script-
programmable text gui for windoze, and it does bitmaps too. And it's internet
programmable for things other than irc, but has significant bugs in that. Even
for
displaying webpage source code, it bugs out. (hint, don't write the entire web
page as
one 500K line.) It works quite well as a mud/mush client, once you convert the
screen
ansi to ascii and vice versa. I still use mirc as the user (me) interface for my
Eu code.
Can't get permission to use mirc in commercial apps tho, and you prolly wouldn't
want
to. But it multitasks in internet access in raw scripts, and you can spawn mirc
sessions, use them dynamically, and kill them off with code! And the new
versions can
call dlls. I wish i could get Robert and Mardem together long enough to merge
the
good points of the two languages.</adulation>

Kat

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7. Re: Extra Keyboard characters

to kat:

you seem to know so much about mirc... why don't ya come on in #programEU?
Trust me... no perv will harrase you directly in there... my bot will kick
them out... heh... er... yea... i kinda took over the channel while i was
just sitting there waiting for someone to come in.... oh well... i'm a good
op! really! i fixed that channel up real nice!

~later~

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