1. Re: multiple subjects :)
- Posted by Robert B Pilkington <bpilkington at JUNO.COM>
Jun 08, 1998
-
Last edited Jun 09, 1998
Nice to hear from you again,
>I need to learn how to do that particle stuff unless Brandon doesn't
>want to share his stuff with anyone, I would understand.
Go ahead and use the code..... If you come across any speed enhancements
for it I'd like to know. If you have any questions on it, just ask.
(It's in update_particles() in Vector.ex, and the particle creation code
is just about everywhere.)
>Also, Brandon, I ,completely by accident, stumbled onto a way to
>get around the "45 deg angle bug": I don't even use xvelocity
>and yvelocity, instead I use direction (in degrees) and speed
)(in pixels per frame) unless I'm terrible mistaken, my tank
>moves the same speed no matter which angle it's facing. It also
>doesn't speed up and slow down (yet).
As you read your 550 messages, you'll see a great idea by Pete that
worked great...
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