1. Re: Genetic algorithm, prisonner's dille
- Posted by The Reaper <reaper at LOKI.ATCON.COM> Mar 28, 1997
- 991 views
At 06:49 PM 3/27/97 -0800, you wrote: >Thanx for the explanation. Doesn't sound like a very interesting game to >me. There's nothing for either player to gain by squealing, other than >revenge for something that happened that is outside of the scope of the >game itself. But don't you see? THAT's where the real fun comes in! The guy who squealed is now living in a penthouse suite in New York (where all crooks go), living off his secret stash of stolen money. However, the other player grabs a rifle and starts blasting his way out of jail. Then he goes to New York to get back at his "friend". However, little does he know Player 1 has BFG9000 on him. Throw in cool sounds, blood, and a over-used Doom view, and trust me, the game would DEFINETELY sell!!!! Well, that's what I'd do. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Reaper (J. Lays) http://www.geocities.com/TimesSquare/Alley/4444/ reaper at auracom.com Check out my Euphoria Games page at: -= http://www.geocities.com/TimesSquare/Alley/4444/eugames.html ........................ . .. -||..........__...... "There is a silence before a storm, . / ||......../-- \\.:::: A calm that is spent in fear; . ..| ||...... / | |.::: But if that time was spent running, .| _-||.......|| / /.:::: There may be nothing to be afraid of." ..| |..||...... -\_- \ |\-.::: .| |.[< \ .../ \.:: .||.|||\|\ | - - . \.:::: ...|.\|| | \ | | |.:::. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-