1. Re: Genetic algorithm, prisonner's dille
At 06:49 PM 3/27/97 -0800, you wrote:
>Thanx for the explanation. Doesn't sound like a very interesting game to
>me. There's nothing for either player to gain by squealing, other than
>revenge for something that happened that is outside of the scope of the
>game itself.
But don't you see? THAT's where the real fun comes in! The guy who squealed
is now living in a penthouse suite in New York (where all crooks go), living
off his secret stash of stolen money. However, the other player grabs a
rifle and starts blasting his way out of jail. Then he goes to New York to
get back at his "friend". However, little does he know Player 1 has BFG9000
on him. Throw in cool sounds, blood, and a over-used Doom view, and trust
me, the game would DEFINETELY sell!!!!
Well, that's what I'd do.
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reaper at auracom.com Check out my Euphoria Games page at:
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