1. PCX_Load(er)
- Posted by "Lucius L. Hilley III" <luciuslhilleyiii at JUNO.COM> Mar 23, 1997
- 1080 views
Who will be willing to pay for a PCX file loader. Written entirely in Euphoria. It returns information in the same format as the Bitmap loader that is already part of Euphoria. PCX files also have RLE incorporated into them. I haven't designed a fucntion for saving files in PCX format. BUT that would be that hard to create from the information I have on the format. --Lucius Lamar Hilley III -- E-mail at luciuslhilleyiii at juno.com -- I support transferring of files less than 60K. -- I can Decode both UU and Base64 format.
2. Re: PCX_Load(er)
- Posted by Michael Packard <lgp at EXO.COM> Mar 23, 1997
- 1035 views
On Sun, 23 Mar 1997, Lucius L. Hilley III wrote: > > Who will be willing to pay for a PCX file loader. > Written entirely in Euphoria. > It returns information in the same format as the > Bitmap loader that is already part of Euphoria. > > PCX files also have RLE incorporated into them. > > I haven't designed a fucntion for saving files in > PCX format. BUT that would be that hard to > create from the information I have on the format. I'd pay for a GIF loader. PCX and BMP sucks and GIF is my native format. I can supply all the file format specifications. I'd pay for a JPEG loader too. Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria
3. Re: PCX_Load(er)
- Posted by Marcel Kollenaar <M.Kollenaar at SLO.NL> Mar 24, 1997
- 1054 views
Lucius wrote: > Who will be willing to pay for a PCX file loader. > Written entirely in Euphoria. No. I like the way how we share our .EX code among us; except those who are already asking money for their 'projects'. It is a development I dislike. If we are going to ask money for our code we will turn into a commercial spiral. In that case I think that the sharing principle of Euphoria code is in danger. Marcel Kollenaar M.Kollenaar at slo.nl
4. Re: PCX_Load(er)
- Posted by Mike Fowler <stoner at NELSUN.GEN.NZ> Mar 24, 1997
- 1057 views
-> > I haven't designed a fucntion for saving files in -> > PCX format. BUT that would be that hard to -> > create from the information I have on the format. its a shame whoever (microsoft...) invented BMP's didn't think 'common' people can actuly run out of hard disk... PCX's are a bit the same... -> I'd pay for a GIF loader. PCX and BMP sucks and GIF is my native -> format. I can supply all the file format specifications. also... have you seen the size of a PCX compared to the same thing in a JPEG, or a GIF even?... and BMP's seem to be worse :( But with Jpegs being compressed i think a jpeg loader/saver might be rather dificult... you'd have to uncompress it then decode it... -> I'd pay for a JPEG loader too. -> http://exo.com/~lgp/euphoria will go check it out :) Mike :j
5. Re: PCX_Load(er)
- Posted by The Reaper <reaper at LOKI.ATCON.COM> Mar 25, 1997
- 1042 views
At 09:44 AM 3/24/97 +0100, you wrote: >No. I like the way how we share our .EX code among us; except those >who are already asking money for their 'projects'. It is a >development I dislike. If we are going to ask money for our code we >will turn into a commercial spiral. In that case I think that the >sharing principle of Euphoria code is in danger. True. If this were a perfect world, we could all share code. However, the last time I checked (around 1942), it wasn't. Some people require (or really want) money, and deserve it with the hard work they do, like Packard and probably Hilley. If you don't like Hilley or anyone else commercializing a project, just don't send them money. Simple. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Reaper (J. Lays) http://www.geocities.com/TimesSquare/Alley/4444/ reaper at auracom.com Check out my Euphoria Games page at: -= http://www.geocities.com/TimesSquare/Alley/4444/eugames.html ........................ . .. -||..........__...... "For each drop of blood fallen, . / ||......../-- \\.:::: An effort is wasted; . ..| ||...... / | |.::: Unless those who have lost it, .| _-||.......|| / /.:::: Gave it up intentionally." ..| |..||...... -\_- \ |\-.::: .| |.[< \ .../ \.:: .||.|||\|\ | - - . \.:::: ...|.\|| | \ | | |.:::. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6. Re: PCX_Load(er)
- Posted by Marcel Kollenaar <M.Kollenaar at SLO.NL> Apr 01, 1997
- 1110 views
Sorry Guy's, I got a flu and was a week out of the running. Apologies for not answering messages not in time or maybe in the right order. The Reaper you wrote: > > At 09:44 AM 3/24/97 +0100, you wrote: > > >No. I like the way how we share our .EX code among us; except those > >who are already asking money for their 'projects'. It is a > >development I dislike. If we are going to ask money for our code we > >will turn into a commercial spiral. In that case I think that the > >sharing principle of Euphoria code is in danger. > > True. If this were a perfect world, we could all share code. However, the > last time I checked (around 1942), it wasn't. Some people require (or really Yes, I'm aware of this; 1959 was a better year but what you mentioned was still not present. > want)money,and deserve it with the hard work they do,likePackardand > probably Hilley. If you don't like Hilley or anyone else commercializing a > project, just don't send them money. Simple. Yes. Marcel Kollenaar