1. Compiling wxWidgets/wxEuphoria

Hi,

I'd like to try using the wxEuphoria library, so after finding out that
I also had to download wxWidgets (for Windows XP), I ran setup.exe for 
version 2.4.2.

I also found out that wxWidgets has to be compiled before using.
I have two differerent C++ compilers available to me: 

1. MS VC++ ver 4.0 
2. Bloodshed Dev-C++ ver 4.9.8.0 

I need help making sense of the compiling instructions. Anyone that has 
used any of the above compilers, please respond. If you would, please 
outline the steps you took to compile. 

I downloaded install.txt from the wxWidgets documentation, but, it is 
little help to me. 

Thanks to anyone who can offer some help!!

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2. Re: Compiling wxWidgets/wxEuphoria

Martin Berger wrote:
> 
> I also found out that wxWidgets has to be compiled before using.

This is not true for Windows. You can download precompiled binaries. That's
what I did. If I had to compile anything, I wouldn't be using it! :)

-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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3. Re: Compiling wxWidgets/wxEuphoria

Martin Berger wrote:
> 
> I also found out that wxWidgets has to be compiled before using.

Matt has the precompiled binary at the sourceforge site:

http://wxeuphoria.sourceforge.net/

Go to the Downloads link and it's the first item in the list.

-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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4. Re: Compiling wxWidgets/wxEuphoria

cklester wrote:
> 
> Martin Berger wrote:
> > 
> > I also found out that wxWidgets has to be compiled before using.
> 
> Matt has the precompiled binary at the sourceforge site:
> 
> <a
> href="http://wxeuphoria.sourceforge.net/">http://wxeuphoria.sourceforge.net/</a>
> 
> Go to the Downloads link and it's the first item in the list.
> 

Yes, specifically, here is the link:
http://prdownloads.sourceforge.net/wxeuphoria/wxeu-win32-dll-3.zip?download

I compile with the free Borland compiler.  If you compile with another 
compiler, it won't work, because wxEuphoria uses the Borland name decorations
in order to import everything.  And unless you have a need to change something
in the DLL, I wouldn't recommend messing with it (unless you enjoy C++,
but based on your previous comment, I suspect that's not the case :).

Matt Lewis

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