1. Win32lib - Pixmap scroll
- Posted by Mike <vulcan at WIN.CO.NZ> Mar 22, 2000
- 487 views
- Last edited Mar 23, 2000
------=_NextPart_000_0004_01BF9433.4C52C900 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I have tried to make a Pixmap scroll on itself by using bitblt but it = just will not work. If the object is a window then it does work - but, = of course, this is not what I want. Can anyone help? Mike vulcan at win.co.nz ------=_NextPart_000_0004_01BF9433.4C52C900 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type> <META content=3D'"MSHTML 4.72.2106.6"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT size=3D2>I have tried to make a Pixmap scroll on itself by = using bitblt=20 but it just will not work. If the object is a window then it does work - = but, of=20 course, this is not what I want.</FONT></DIV> <DIV><FONT size=3D2>Can anyone help?</FONT></DIV> <DIV><FONT size=3D2></FONT> </DIV> <DIV><FONT size=3D2>Mike</FONT></DIV> <DIV><FONT size=3D2></FONT> </DIV> <DIV><FONT size=3D2><A=20 ------=_NextPart_000_0004_01BF9433.4C52C900--
2. Re: Win32lib - Pixmap scroll
- Posted by Brian Broker <bkb at CNW.COM> Mar 22, 2000
- 436 views
On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote: >I have tried to make a Pixmap scroll on itself by using bitblt but it just >will not work. If the object is a window then it does work - but, of >course, this is not what I want. >Can anyone help? So you are trying to bitblt a pixmap onto itself? If you don't want to bitblt to the Window, then just create another pixmap buffer that you can bitblt from one pixmap to the other... (triple buffering?) -- Brian
3. Re: Win32lib - Pixmap scroll
- Posted by Mike <vulcan at WIN.CO.NZ> Mar 24, 2000
- 484 views
- Last edited Mar 25, 2000
>On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote: > >>I have tried to make a Pixmap scroll on itself by using bitblt but it just >>will not work. If the object is a window then it does work - but, of >>course, this is not what I want. >>Can anyone help? > >So you are trying to bitblt a pixmap onto itself? If you don't want to >bitblt to the Window, then just create another pixmap buffer that you can >bitblt from one pixmap to the other... (triple buffering?) > >-- Brian > I have thought of that and i may solve the problem that way - It just seems so wasteful <sigh>.. Mike vulcan at win.co.nz
4. Re: Win32lib - Pixmap scroll
- Posted by Everett Williams <rett at GVTC.COM> Mar 24, 2000
- 443 views
Mike wrote: >>On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote: >> >>>I have tried to make a Pixmap scroll on itself by using bitblt but it just >>>will not work. Where is the rest of this Pixmap that is to be scrolled being stored. How is that buffer maintained. It sounds as if you are doing for yourself what a window will do for you. What is the purpose? Everett L.(Rett) Williams rett at gvtc.com