1. Win32lib - Pixmap scroll

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I have tried to make a Pixmap scroll on itself by using bitblt but it =
just will not work. If the object is a window then it does work - but, =
of course, this is not what I want.
Can anyone help?

Mike

vulcan at win.co.nz


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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
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<META content=3Dtext/html;charset=3Diso-8859-1 =
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<META content=3D'"MSHTML 4.72.2106.6"' name=3DGENERATOR>
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<BODY bgColor=3D#ffffff>
<DIV><FONT size=3D2>I have tried to make a Pixmap scroll on itself by =
using bitblt=20
but it just will not work. If the object is a window then it does work - =
but, of=20
course, this is not what I want.</FONT></DIV>
<DIV><FONT size=3D2>Can anyone help?</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>Mike</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2><A=20

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2. Re: Win32lib - Pixmap scroll

On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote:

>I have tried to make a Pixmap scroll on itself by using bitblt but it just
>will not work. If the object is a window then it does work - but, of
>course, this is not what I want.
>Can anyone help?

So you are trying to bitblt a pixmap onto itself?  If you don't want to
bitblt to the Window, then just create another pixmap buffer that you can
bitblt from one pixmap to the other... (triple buffering?)

-- Brian

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3. Re: Win32lib - Pixmap scroll

>On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote:
>
>>I have tried to make a Pixmap scroll on itself by using bitblt but it just
>>will not work. If the object is a window then it does work - but, of
>>course, this is not what I want.
>>Can anyone help?
>
>So you are trying to bitblt a pixmap onto itself?  If you don't want to
>bitblt to the Window, then just create another pixmap buffer that you can
>bitblt from one pixmap to the other... (triple buffering?)
>
>-- Brian
>
I have thought of that and i may solve the problem that way - It just seems
so wasteful <sigh>..

Mike

vulcan at win.co.nz

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4. Re: Win32lib - Pixmap scroll

Mike wrote:

>>On Wed, 22 Mar 2000 19:17:43 -0600, Mike wrote:
>>
>>>I have tried to make a Pixmap scroll on itself by using bitblt but it just
>>>will not work.

Where is the rest of this Pixmap that is to be scrolled being stored. How is
that buffer maintained. It sounds as if you are doing for yourself what a
window will do for you. What is the purpose?

Everett L.(Rett) Williams
rett at gvtc.com

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