1. Re: Wrappers
I've thought about writing such a program myself. I have even written a very
simple program that converts all #define:s to euphoria code, wich I used
when converting the GL headers to euphoria.
A really nice, and time-saving, feature would've been automatic
function-linking (extern type name(type name) becomes
I figured one can do typedef-struct convertions like this:
typedef struct tagName
{
char a;
short b;
unsigned int c;
}Name;
..becomes:
--struct tagName
--{
a = 0
b = 1
c = 3
SIZE_OF_Name = 7
--}
Ofcourse there's the problem of two or more structures having identical
names for some member. Maybe that could be solved by using some sort of
prefixing (?).
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