1. C translator possibilities
- Posted by "Bruce M. Axtens" <bruce.axtens at SIL.ORG> May 19, 2000
- 539 views
Dear Rob Language junkies like me are waiting patiently for the Euphoria to C translator because we will then be able to have our own Euphoria doing whatever we want with whatever language syntax we can imagine. Think of it ... we take Dave Cuny's (?) Euphoria in Euphoria interpreter and we turn it into C with the translator. Having compiled it, we now have a Euphoria interpreter. Now we go back and forth extending on Dave's code until we have our preferred implementation. The possibilities are endless ... euCOBOL, euFORTRAN, euALGOL, euJCL, euSPITBOL ... oh, and by the way, what will we call the Euphoria to C translator? E2C? ECX (like BCX)? or if the opposite of distress is eustress, is the opposite of Euphoria Disphoria? -- Bruce.
2. Re: C translator possibilities
- Posted by Irv Mullins <irv at ELLIJAY.COM> May 19, 2000
- 530 views
----- Original Message ----- From: Bruce M. Axtens <bruce.axtens at SIL.ORG> To: <EUPHORIA at LISTSERV.MUOHIO.EDU> Sent: Friday, May 19, 2000 1:41 AM Subject: C translator possibilities > Dear Rob > > Language junkies like me are waiting patiently for the Euphoria to C > translator because we will then be able to have our own Euphoria doing > whatever we want with whatever language syntax we can imagine. .... Yes indeed! After years of refusing to reveal any details on any of the internal workings of Euphoria, it seems that Rob is now going to give the game away completely. Why the sudden need for a compiler, when we have been told repeatedly how fast Euphoria runs? "Almost as fast as some compiled C programs", is a phrase I remember. Is this compiler project just a way to avoid fixing those problems that have been discussed ad nauseum in this forum? Things that stand in the way of Euphoria being more widely used: proper namespaceing, for example. Is it really so difficult to fix this? Look at the number of different "OOP" implementations that have been contributed. All show a lot of clever thinking and hard work, but they all suffer from the same problem, they are patches and work-arounds for functionality that should be an integral part of Euphoria. OOP is 90% there already. The remaining 10% is something that cannot be added by third parties. Look at the hassles that we encounter trying to pass data to and from C functions. This is a problem that isn't going to go away. Why not just add native C datatypes to the language and be done with it? It seems to me that there have been many more requests for these kinds of things than there have been for a compiler. Irv
3. Re: C translator possibilities
- Posted by Bernie Ryan <xotron at BUFFNET.NET> May 19, 2000
- 503 views
On Fri, 19 May 2000 09:05:10 -0400, Irv Mullins <irv at ELLIJAY.COM> wrote: >Why the sudden need for a compiler, when we have been told repeatedly how >fast Euphoria runs? "Almost as fast as some compiled C programs", is a >phrase >I remember. > >Is this compiler project just a way to avoid fixing those problems that have >been >discussed ad nauseum in this forum? Things that stand in the way of Euphoria >being more widely used: proper namespaceing, for example. Is it really so >difficult to fix this? Irv: What ROB should have done long ago, was add a DOS extender to his interpeter that supports DOS DLL's and let the user's add features of their own. Then whenever someone comes up with a good idea, ROB could move that featue into the CORE interpeter if he thought it was a good feature. In that way if ROB didn't want to add the feature the users could still use it by external DLL. DLL's can be used on all the other platforms so all Rob has to do is support interpeter across the other platforms the same way he does now. The users don't need a compiler they just need a easy way to be able to extend the language. There are free DOS extenders out there like WDOSX95 that support DLLs. He says the compiler could use DOS4GW which is not free and can not be bound into the program but is external. A compiler will have additional cost plus bring up a cragmire of new issues like compatable object files, linkers, as you know there is no universal compiler or linker. Bernie