1. More responsive keyboard

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Is someone able to tell me how I could make the keyboard more =
responsive?
In most games that I've seen, if you hold down a key it doesn't trigger =
once,
then wait, then fire off at a certain frequency. Am I correct in =
thinking that the
OS has something to do with this, and that there is a simple trick for =
stopping
it happening?
Thanks,
Aidan.

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
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<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>Is someone able to tell me how I could =
make the=20
keyboard more responsive?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>In most games that I've seen, if you =
hold down a=20
key it doesn't trigger once,</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>then wait, then fire off at a certain =
frequency. Am=20
I correct in thinking that the</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>OS has something to do with this, and =
that there is=20
a simple trick for stopping</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>it happening?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Thanks,</FONT></DIV>

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2. Re: More responsive keyboard

On 18 May 2000, at 7:48, Aidan Bindoff wrote:

Date sent:              Thu, 18 May 2000 07:48:20 +1000
Send reply to:          Euphoria Programming for MS-DOS <EUPHORIA at
LISTSERV.MUOHIO.EDU>
From:                   Aidan Bindoff <abindoff at ONE.NET.AU>
Subject:                More responsive keyboard
To:                     EUPHORIA at LISTSERV.MUOHIO.EDU

> Is someone able to tell me how I could make the keyboard more
> responsive? In most games that I've seen, if you hold down a key it
> doesn't trigger once, then wait, then fire off at a certain frequency.
> Am I correct in thinking that the OS has something to do with this,
> and that there is a simple trick for stopping it happening? Thanks,

I know only about dos, but in dos you can configure the pause and
the repeat rate as you like it. Use the dos mode command. There is
a help for it, at the dos prompt, type:

 help mode

Kat

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3. Re: More responsive keyboard

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Following a suggestion from Todd Riggin's, under windows you can call=20
the functions in the user32.dll, like GetASyncKeyState.

Just do a little library of the functions you need using the windows=20
header as a guide. If you need an example let me know.

Oh...and I'm sure win32lib includes windows keyboard support

Mark
  ----- Original Message -----=20
  From: Aidan Bindoff=20
  To: EUPHORIA at LISTSERV.MUOHIO.EDU=20
  Sent: Thursday, May 18, 2000 7:18
  Subject: More responsive keyboard


  Is someone able to tell me how I could make the keyboard more =
responsive?
  In most games that I've seen, if you hold down a key it doesn't =
trigger once,
  then wait, then fire off at a certain frequency. Am I correct in =
thinking that the
  OS has something to do with this, and that there is a simple trick for =
stopping
  it happening?
  Thanks,
  Aidan.

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Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content=3D"text/html; charset=3Diso-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2314.1000" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT size=3D2>Following a suggestion from Todd Riggin's, under =
windows you=20
can call </FONT></DIV>
<DIV><FONT size=3D2>the functions in the user32.dll, </FONT><FONT =
size=3D2>like=20
GetASyncKeyState.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>Just do a little library of the functions you need =
using the=20
windows </FONT></DIV>
<DIV><FONT size=3D2>header as a&nbsp;guide. </FONT><FONT size=3D2>If you =
need an=20
example let me know.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>Oh...and I'm sure win32lib includes windows keyboard =

support</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>Mark</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A href=3D"mailto:abindoff at ONE.NET.AU" =
title=3Dabindoff at ONE.NET.AU>Aidan=20
  Bindoff</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A=20
  href=3D"mailto:EUPHORIA at LISTSERV.MUOHIO.EDU"=20
  title=3DEUPHORIA at LISTSERV.MUOHIO.EDU>EUPHORIA at LISTSERV.MUOHIO.EDU</A> =
</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Thursday, May 18, 2000 =
7:18</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> More responsive =
keyboard</DIV>
  <DIV><BR></DIV>
  <DIV><FONT face=3DArial size=3D2>Is someone able to tell me how I =
could make the=20
  keyboard more responsive?</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>In most games that I've seen, if you =
hold down a=20
  key it doesn't trigger once,</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>then wait, then fire off at a certain =
frequency.=20
  Am I correct in thinking that the</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>OS has something to do with this, and =
that there=20
  is a simple trick for stopping</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>it happening?</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>Thanks,</FONT></DIV>
  <DIV><FONT face=3DArial =

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