1. ExoticaX
- Posted by "Stewart MacKenzie-Leigh" <stewartml89 at msn.com> Nov 10, 2003
- 641 views
When i use ExoticaX, it just hangs most of the time. Usually it just displays the first frame and stops. Then i have to reboot my computer as ctrl-alt-del doen't work either. please help :) ______________ StewartML
2. Re: ExoticaX
- Posted by euphoric <euphoric at cklester.com> Nov 10, 2003
- 631 views
Stewart MacKenzie-Leigh wrote: > > When i use ExoticaX, it just hangs most of the time. > Usually it just displays the first frame and stops. > Then i have to reboot my computer as ctrl-alt-del doen't work either. > > please help :) If I were you, I'd go with Allegro or an OpenGL library. I just heard today that Exotica is a bit touchy on most machines... :\
3. Re: ExoticaX
- Posted by Dan McGrath <dm31 at uow.edu.au> Nov 11, 2003
- 636 views
>Stewart MacKenzie-Leigh wrote: >> When i use ExoticaX, it just hangs most of the time. >> Usually it just displays the first frame and stops. >> Then i have to reboot my computer as ctrl-alt-del doen't work either. >> >> please help :) > >If I were you, I'd go with Allegro or an OpenGL library. I just heard >today that Exotica is a bit touchy on most machines... :\ I've used ExoticaX on over 15 different machines and don't have a problem. Check over you code very clearfully. Make sure your locking bmp's/surfaces correctly when you need to etc. If you have a runtime bug with Exotica, it normally will do what you describe. This is because it has the DirectX engine engaged, and Euphoria can't shut it down when it dies.
4. Re: ExoticaX
- Posted by euphoriCK <euphoric at cklester.com> Nov 11, 2003
- 628 views
Dan McGrath wrote: >I've used ExoticaX on over 15 different machines and don't have a problem. > > Your code or someone else's? In EUPHORIA?
5. Re: ExoticaX
- Posted by Dan McGrath <dm31 at uow.edu.au> Nov 11, 2003
- 620 views
>Dan McGrath wrote: > >>I've used ExoticaX on over 15 different machines and don't have a problem. >> >> >Your code or someone else's? In EUPHORIA? My code, and Exotica"X" is Euphoria only, as it is a wrapper for Exotica.
6. Re: ExoticaX
- Posted by EUPHORiCK <euphoric at cklester.com> Nov 12, 2003
- 647 views
Dan McGrath wrote: >>Dan McGrath wrote: >> >> >>>I've used ExoticaX on over 15 different machines and don't have a problem. >>> >>> >>Your code or someone else's? In EUPHORIA? >> >> >My code, and Exotica"X" is Euphoria only, as it is a wrapper for Exotica. > > Cool! You got a game or something? I thought Exotica was goin' cross-language or something. I remember seeing on the web site that it was going to be a call-from-C library or something. My memory is vague as that was years ago. Or about.
7. Re: ExoticaX
- Posted by Dan McGrath <dm31 at uow.edu.au> Nov 12, 2003
- 645 views
<Snip> >Cool! You got a game or something? > >I thought Exotica was goin' cross-language or something. I remember >seeing on the web site that it was going to be a call-from-C library or >something. My memory is vague as that was years ago. Or about. Exotica was a call from c library, and ExoticaX was a wrapper written seperately for Eu by another Coder. Both of those coders aren't active in the community anymore as far as I know(Todd Riggs for Exotica, Scooby[can't remember his really name] for ExoticaX), however, I am certain they stopped work on Exotica/ExoticaX some time ago. I'm not using it for a game atm, I used it for the Perlin Noise Library which can be used to make 2d/3d textures, animated 3d textures, sketchy interfaces etc. I'm still slowly working on version 0.5.3 which has support for creating AVI's for the animated 2d textures etc. Search on RDS if you interested. Cheers, Dan McGrath
8. ExoticaX
- Posted by chris bensler <bensler at Mailops.Com> Aug 25, 2000
- 650 views
Just letting those who use ExoticaX know that I have finished the docs. You can download them from my site.. http://members.xoom.com/Third_Eye13 Chri
9. ExoticaX
- Posted by Chris Bensler <bensler at mailops.com> Mar 27, 2001
- 610 views
Hi All, I've been working on my exoticaX lib lately, and I think I'm just about done.. except for updating the docs.. Before I finish the docs and put it on the web though, I would like to get some peeps to test it for me.. anyone willing? Fro those of you who have tried exotica before, and it didn't work, I've made some changes to how exotica initializes, so maybe you would want to try for me.. I'm hoping I solved quite a few of the problems that exotica poses.. I should note that my latest lib is for exotica1.5, NOT exotica1.6, but that shouldn't make much difference.. If you're interested to test for me, send me an email.. Chris