1. win32 sleep()
A few months ago I was looking for a simple system-speed-independent delay
that could do 'less' than Euphoria's sleep(integer) routine... and the
answer, of course, is... let win32 do it !
include win32lib.ew
atom stop -- 'trick' stop
constant
winSleep=linkProc( kernel32, "Sleep",{C_INT})
atom ti
ti=time()
c_proc(winSleep,{125}) -- in milliseconds... well, almost
ti=time()-ti
printf(1,"slept for %3.3f seconds\n",{ti})
2. Re: win32 sleep()
Hi Wolfgang,
What do you mean by 'less'? As in more accurate? Well here's a routine I
slapped together just cause you tempted me. :)
Compared against your's, mine is even more accurate, at least to the third
decimal.. and there is no need for any includes, let alone win32.
<CODE>
function sleeper(atom snooze)
atom sleep_timer,slept
slept = 0
sleep_timer=time()
while slept < snooze do
slept = time() - snooze
end while
return slept
end function
printf(1,"%3.3f",sleeper(0.125))
<END CODE>
it MIGHT be a LITLE more accurate if you make it a procedure and get rid of the
slept variable. I only did it that way so I could easily print the elapsed time.
Chris