1. HELP RayGui DLL
- Posted by Icy_Viking Jan 07, 2024
- 1721 views
- Last edited Jan 08, 2024
Hello all,
I am trying to get Raygui built into DLL, but I keep coming up short. I've both the GCC and MSVC methods of trying to compile and build it (https://github.com/raysan5/raygui), but I keep coming up with errors. I even tried building Raylib 5 using the makefile which includes RayGUI (as long as you set the option to true, from false) (https://github.com/raysan5/raylib/blob/master/src/Makefile) and it still comes up with build errors. It seems to be linker errors, even though I only change the bare minimum required. If anyone can help that would be great.
2. Re: HELP RayGui DLL
- Posted by ghaberek (admin) Jan 08, 2024
- 1604 views
I don't think I've ever tried building any of the raylib projects from source. Could you share some of the errors you're getting?
The building directions for raygui don't make any reference to raylib. So you're probably getting errors trying to find any of the raylib functions.
I think they're assuming you're linking raylib statically but then building raygui as a DLL? That seems weird and makes the directions incomplete.
The steps below worked for me. I had to add some options to the gcc command so it could link to raylib.dll in the other source directory.
Build raylib.dll from source
git clone https://github.com/raysan5/raylib raysan5\raylib cd raysan5\raylib\src mingw32-make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED
Build raygui.dll from source
git clone https://github.com/raysan5/raygui raysan5\raygui cd raysan5\raygui\src copy raygui.h raygui.c gcc -shared -o raygui.dll raygui.c -I../../raylib/src -L../../raylib/src -DRAYGUI_IMPLEMENTATION -DBUILD_LIBTYPE_SHARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -lraylib -Wl,--out-implib,librayguidll.a
-Greg
3. Re: HELP RayGui DLL
- Posted by Icy_Viking Jan 08, 2024
- 1588 views
I don't think I've ever tried building any of the raylib projects from source. Could you share some of the errors you're getting?
The building directions for raygui don't make any reference to raylib. So you're probably getting errors trying to find any of the raylib functions.
I think they're assuming you're linking raylib statically but then building raygui as a DLL? That seems weird and makes the directions incomplete.
The steps below worked for me. I had to add some options to the gcc command so it could link to raylib.dll in the other source directory.
Build raylib.dll from source
git clone https://github.com/raysan5/raylib raysan5\raylib cd raysan5\raylib\src mingw32-make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED
Build raygui.dll from source
git clone https://github.com/raysan5/raygui raysan5\raygui cd raysan5\raygui\src copy raygui.h raygui.c gcc -shared -o raygui.dll raygui.c -I../../raylib/src -L../../raylib/src -DRAYGUI_IMPLEMENTATION -DBUILD_LIBTYPE_SHARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -lraylib -Wl,--out-implib,librayguidll.a
-Greg
Thanks Greg. However I keep hitting this snag right here. I get the error ld returned exit 1 status raylib.dll.rc.data: file not recognized: file format not recognized
I found this: https://github.com/raysan5/raylib/discussions/2560 I tried the windres raylib.dll.rc -o raylib.dll.rc.data --target=pe-x86-64 but it comes up with the error Can't detect target endianness and architecture I'm using TDD-GCC-64 under Windows 11 Pro 64-bit. I'll try a few other things and see if I can get it working myself.
EDIT: Ok I got the first part done. I was able to build Raylib using the mingw32-make command. I had to do this,
windres raylib.dll.rc -o raylib.dll.rc.data --target=pe-i386 then mingw32-make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED
When trying to build raygui DLL, I get this error
gcc -shared -o raygui.dll raygui.c -I../../raylib/src -L../../raylib/src -DRAYGUI_IMPLEMENTATION -DBUILD_LIBTYPE_SHARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -lraylib -Wl,--out-implib,librayguidll.a
At line:1 char:175
+ ... HARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -lraylib -Wl,--out-im ...
+ ~
Missing argument in parameter list.
+ CategoryInfo : ParserError: (:) [], ParentContainsErrorRecordException
+ FullyQualifiedErrorId : MissingArgument
EDIT 2: Alright, I got it to work using this command.
gcc -shared -o raygui.dll raygui.c -I../../raylib/src -L../../raylib/src -DRAYGUI_IMPLEMENTATION -DBUILD_LIBTYPE_SHARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -lraylib
4. Re: HELP RayGui DLL
- Posted by andreasWagner 2 days ago
- 76 views
Hello,
Until yesterday evening, I was unable to create a working raygui.dll.
Then it worked.And you only need one dll.
(raylib and raygui in one dll)
I tried it with your wrapper for Euphoria 64-bit and 32-bit.
Because I had to spend a long time figuring it out, I wrote it down.
Maybe it will save others some time.
I wasted endless time with tdm-gcc. But all my DLLs died with signal 11 or didn't export any functions at all.
I then started completely from scratch:
First, I removed TDM-GCC (from %PATH%).
Then I installed w64devkit.
https://github.com/skeeto/w64devkit/releases/download/v2.5.0/w64devkit-x86-2.5.0.7z.exe for 32-bit
https://github.com/skeeto/w64devkit/releases/download/v2.5.0/w64devkit-x64-2.5.0.7z.exe for 64-bit
Simply unzipped each one into its own directory using 7zip (7zip can unzip the exe directly, rename it beforehand if necessary (remove .exe)).
w64devkit comes with its own shell (start w64devkit.exe).
Then fetch the current Raylib/raygui sources from GitHub and copy them into a directory structure like this:
./raylib_source
|
|-- raylib
|
|-- raygui
Then edit this Makefile:
./raylib_source
|
|-- raylib/src/Makefile
|
|-- raygui
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll) RAYLIB_LIBTYPE ?= SHARED. # Include raylib modules on compilation # NOTE: Some programs like tools could not require those modules RAYLIB_MODULE_AUDIO ?= TRUE RAYLIB_MODULE_MODELS ?= TRUE RAYLIB_MODULE_RAYGUI ?= TRUE
If you stick to the directory structure specified above, these are the only adjustments you need to make.
A simple make in raylib/src will then generate a raylib.dll with integrated raygui. you then need to adjust raygui.e and raylib.e to the (eventuelly new filename).
If the following error (or something similar) occurs: (raylib source comes with 64bit rc.data files)
D:/testpool/raylib_new/w64devkit/bin/ld.exe: i386 architecture of input file `./raylib.dll.rc.data' is incompatible with i386:x86-64 output collect2.exe: error: ld returned 1 exit status make: *** [Makefile:782: raylib] Error 1
you must adjust raylib.dll.rc.data accordingly:
for32bit target dll windres raylib.dll.rc -o raylib.dll.rc.data --target=pe-i386 for 64bit target dll windres raylib.dll.rc -o raylib.dll.rc.data --target=pe-x86-64

