1. Second Release Frost
- Posted by Andy <videogamefreak101 at hotmail.com> Dec 27, 2005
- 524 views
- Last edited Dec 28, 2005
Hello everyone, I have released the second version of Frost. I rewrote in wxEuphoria. I would like to know it runs under linux and if there is anything else like any bugs or glitches thanks for the help
2. Re: Second Release Frost
- Posted by Vincent <darkvincentdude at yahoo.com> Dec 28, 2005
- 527 views
Andy wrote: > > Hello everyone, I have released the second version of Frost. I rewrote in > wxEuphoria. > I would like to know it runs under linux and if there is anything else like > any bugs or glitches > thanks for the help Hi Andy, Nice job on your wxEuhoria conversion of Frost. I noticed you mentioned in one text document that the game engine should be written in C++ for speed; if interpreted Euphoria isn't quite fast enough, you could always translate to C and compile to a DLL/SO or EXE for upto a five times overall speed improvement! The nagware translator is free, but you can buy the registered version for $49 and recieve one free major version upgrade, then become entitled to $20 off all future upgrades after that (based on current pricing). If you get enough votes on your Frost RPG development environment, it can reduce your registration and/or upgrade costs upto FREE and then some. Regards, Vincent
3. Re: Second Release Frost
- Posted by Andy <videogamefreak101 at hotmail.com> Dec 28, 2005
- 484 views
- Last edited Dec 29, 2005
Thank you, I hope to add MMORPG support to it someday as well. I also need to know if someone with linux could test to see if it works under linux, also that is a good idea to write the engine in Euphoria then then compile to C++ code