1. Tiling a Window
How do I set up a tiles in a window that don't take up the whole window,
just one part? I guess this would be called a client area. Say somewhere in
the middle.I'm working on program to show guitar scales on a guitar
fretboard. Just simple dots where the notes fall for a given scale. I'm
trying to do it with onMouseWin and constrain the x,y to a given area with
a couple if...then's. I can do it if it involves the whole window. Any
Ideas? Thanks
Dave
2. Re: Tiling a Window
On Wed, 3 May 2000 03:03:54 -0400, David Roach wrote:
>How do I set up a tiles in a window that don't take up the whole window,
>just one part? I guess this would be called a client area. Say somewhere in
>the middle.I'm working on program to show guitar scales on a guitar
>fretboard. Just simple dots where the notes fall for a given scale. I'm
>trying to do it with onMouseWin and constrain the x,y to a given area with
>a couple if...then's. I can do it if it involves the whole window. Any
>Ideas? Thanks
>
>Dave
Dave,
I have modified my previous example to place dots in random locations. It
creates a sequence structure that holds the location and status of each
dot. If a dot is not clicked, the dots are placed in new random locations.
Download it from: http://cnw.com/~bkb/randdots.zip
-- Brian