1. Tiling a Window

How do I set up a tiles in a window that don't take up the whole window,
just one part? I guess this would be called a client area. Say somewhere in
the middle.I'm working on program to show guitar scales on a guitar
fretboard. Just simple dots where the notes fall for a given scale. I'm
trying to do it with onMouseWin and constrain the x,y to a given area with
a couple if...then's. I can do it if it involves the whole window. Any
Ideas? Thanks

Dave

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2. Re: Tiling a Window

On Wed, 3 May 2000 03:03:54 -0400, David Roach wrote:

>How do I set up a tiles in a window that don't take up the whole window,
>just one part? I guess this would be called a client area. Say somewhere in
>the middle.I'm working on program to show guitar scales on a guitar
>fretboard. Just simple dots where the notes fall for a given scale. I'm
>trying to do it with onMouseWin and constrain the x,y to a given area with
>a couple if...then's. I can do it if it involves the whole window. Any
>Ideas? Thanks
>
>Dave

Dave,

I have modified my previous example to place dots in random locations.  It
creates a sequence structure that holds the location and status of each
dot.  If a dot is not clicked, the dots are placed in new random locations.

Download it from:  http://cnw.com/~bkb/randdots.zip

-- Brian

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