1. wxEuphoria vs wine
- Posted by Jerry_Story Nov 17, 2011
- 953 views
On xubuntu
$ wine eui dmak.exw wine: cannot find L"C:\\windows\\system32\\plugplay.exe" fixme:console:GetConsoleProcessList (0x81f7b4,3): stubThen it makes an error message consisting of 1500 lines of wxEuphoria things that it doesn't understand.
There is no message that it can't find wxEuphoria.
The files 'libwxeu.dll' and 'wxeud.e' are in the same directory as dmak, so there shouldn't be any problem finding them. The program worked before and I didn't change it.
The 'plugplay.exe' problem happens when I run AOE but doesn't stop it from running AOE from the command line.
The wxeud.e file says it's this version:
wxEuphoria_Version = {0,16,0},
How can I get wxEuphoria happening on wine?
2. Re: wxEuphoria vs wine
- Posted by mattlewis (admin) Nov 17, 2011
- 968 views
The files 'libwxeu.dll' and 'wxeud.e' are in the same directory as dmak, so there shouldn't be any problem finding them. The program worked before and I didn't change it.
The libwxeu.dll should be in the same directory as your interpreter. Basically, Windows searches in the executable's directory and system directories. Unless you have your interpreter in the same directory as dmak, the dll shouldn't be put there.
The 'plugplay.exe' problem happens when I run AOE but doesn't stop it from running AOE from the command line.
The wxeud.e file says it's this version:
wxEuphoria_Version = {0,16,0},
How can I get wxEuphoria happening on wine?
Rather than running the interpreter directly, you might try something like:
$ wine wineconsole eui dmak
The "wineconsole" part will cause a console to pop up. The windows interpreter uses windows console functions, not vanilla STDOUT, so the output doesn't show up in your normal terminal on Linux.
Matt