1. DirectX Plans - was Re: Win32lib Pixmap

Liquid-Nitrogen Software wrote:
> Also, does anyone know how to use directX or where to get some documentation
> on it?
>
> Thanks,
>     Mark.

Hi..
I'm actaully an euphoira newbie. But, lately I've been working
hard on porting my 'C' DirectX game library to Euphoria.
Mabie I can help you on your DirectX journey.

I feel kind of akward by annoucing my DirectX plans on
this list right now since my dll isn't finished yet. But I
just couldn't resist it.

To the interested that wants to know what I have done that works
with Euphoria so far:
[Note: This 'dll' will need DirectX 6.1 to run]
*DirectDraw
  supports 8,16,24,32bit depths
  24bit color
  BMP format support.
  [Working on PCX support]
  Set_Pixel
  Palette manipulation
  GDI Text routines

*DirectInput
  Keyboard, Mouse and Joystick routines

*DirectSound
  Sound functions
  [working on 3d sounds, right now]

*Mikmod 2.20 Player (mod, s3m, xm)
    [note: Mikmod 3.01 and prevous versions are now 100% FreeWare!]

*AVI Player

Todo:
* Graphic Primitives [ie: lines, polygons, splines, etc...]
* MIDI music (DirectMusic?)
* CD-Audio
* Alpha-Blending
* FLC Video Player
* RotoZoomer[I personally need this, I just having problems
             trying to figure out how to implement a fast method]
* Datafile Routines[ @ %70 done]
* DirectPlay
* And hopefully Direct3D
* anything else needed?

I can send out what I have so far as beta if ya'll wants, but
I need to make clean demo examples, write documentation[Arg!] and
possibly need to rename some functions so 'Bind' wont
automatically change the function names when you want to make
your code an executable.

- Todd

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