1. Re: BigFonts and URDU/SINDI
In reply to Bruce M. Axtens interesting and welcome inquiry about problems
in writing the shape-shifting character outputs of URDU and SINDI (and
Arabic and Hebrew, as far as that goes).
Yes, what you say is true, but this [alteration of the shape and
positioning of the character] also goes for Mayan Picto-Glyphs as well. I
am not being flippant here, it is a very difficult area to program in. But
the BigFont format is certainly a place to start, because of its ability to
handle both large graphies ('characters') and very large sets. This is
were you will start. As for the characters themselves, I would suggest
that a non-fixed format be the way to go for URDU and so forth. And that a
context and position sensitive engine be designed that follows the
particular language's grammer rules. And it would possibly help if this is
applied to a Vector style output format, rather than fixed type characters
such as we are using in the Chinese. All of this I find quite
interesting. Please explain more about the characteristics of the language
so that Thought can perhaps more easily gel into Action.
Regards,
Norm