1. wxEuphoria and MinGW
- Posted by mattlewis (admin) Sep 23, 2011
- 1589 views
I've decided to go with MinGW for building wxEuphoria on Windows, and have a version up for testing. It seems to work, although the new GDI+ stuff (wxGraphicsContext, etc) does not work for me on Win7. It does on XP.
To try it, there are 2 downloads:
- bleeding edge v0.17.0 for Windows This is like a full distribution, although the DLLs are buggy
- Updated DLLs Replace the DLLs from the other package with these
To emphasize: this isn't a real release, but I'd like to find out if the MinGW stuff is robust. Also, if anyone has any ideas about GDI+, that would be great.
Matt
2. Re: wxEuphoria and MinGW
- Posted by Vinoba Sep 24, 2011
- 1418 views
I just downloaded, because I was away for three days. Just want to say thank you for the update.
3. Re: wxEuphoria and MinGW
- Posted by petelomax Sep 25, 2011
- 1359 views
It seems to work, although the new GDI+ stuff (wxGraphicsContext, etc) does not work for me on Win7. It does on XP.
if anyone has any ideas about GDI+, that would be great.
Have you compared the gdiplus.dll? Does the XP one work on Win7?
4. Re: wxEuphoria and MinGW
- Posted by mattlewis (admin) Sep 25, 2011
- 1281 views
It seems to work, although the new GDI+ stuff (wxGraphicsContext, etc) does not work for me on Win7. It does on XP.
if anyone has any ideas about GDI+, that would be great.
Have you compared the gdiplus.dll? Does the XP one work on Win7?
I have not. My next step of testing was to use some native C/C++ example program, build that and see what it did. But it's probably worth trying that, too.
Matt