1. Graphics an euphoria?
- Posted by Cracker Jul 18, 2010
- 2308 views
Hello friends? How do I do graphical things in euphoria?
2. Re: Graphics an euphoria?
- Posted by DanM Jul 18, 2010
- 2321 views
Hello friends? How do I do graphical things in euphoria?
Could you specify a little more what kinds of graphical things you're interested in doing?
Dan M.
3. Re: Graphics an euphoria?
- Posted by Cracker Jul 18, 2010
- 2291 views
Sprites,drawing, things that don't involve ASCII in any form
4. Re: Graphics an euphoria?
- Posted by ChrisB (moderator) Jul 18, 2010
- 2311 views
Hi
Probably as many different answers as there are libraries
To start, look at the Allegro wrappers, and or the SDL libraries, both on the archives.
Chris
5. Re: Graphics an euphoria?
- Posted by Cracker Jul 18, 2010
- 2292 views
What are your views on euAllegro ChrisB?
6. Re: Graphics an euphoria?
- Posted by ChrisB (moderator) Jul 18, 2010
- 2336 views
Hi
I haven't used it too much lately, in fact I don't think its much used at all, or updated.
There are two branches or variants, one created by Ray Smith, and one created by Brian Broker. I have used both. Ray and I made a half hearted attempt to take it forward, but it never really materialised.
Having said that, Allegro is an excellent, fast, versatile, simple to use graphics library. I created a (personal) wiki to hold the libs, and various musings. Go to the following website to look at and download some stuff.
http://euallegro.wikispaces.com
I may update this with the (latest) Ray smith version. We had some probs with the joystick functions, but in actual fact you don't need to use the inbuilt allegro functions.
I have moved on to SDL, simply because I found it easier to get SDL cross platform for a very simple slideshow program I created.
Chris
7. Re: Graphics an euphoria?
- Posted by evanmars Jul 19, 2010
- 2251 views
See nehe.gamedev.net for some info and examples using OpenGL
8. Re: Graphics an euphoria?
- Posted by ChrisB (moderator) Jul 22, 2010
- 2084 views
Hi
Speeking of Allegro stimulated me to revisit the Allegro files I have, so I've ironed out one or two wrinkles, and refreshed the 'Allegro repository' at http://euallegro.wikispaces.com .
This library is based on Ray Smith's work. The package now contains an allegro help file. some tools, the Allegro dlls, pixel perfect collision, mod file reading and playing, and a lot of other stuff. There are some capability demos and some half finished projects of mine there too. The joystick interface is provided by mic (I think, don't know full name off hand)
The allegro 4.0 dll is also included, as some of the tools require that to be present.
The package is eu 3.x and eu 4 compatible.
It is unlikely that there will be any further major development, although there will be some minor fixes and additions - probably.
Have fun.
Anyone mind if I do the same to exotica / exoticaX?
Chris
9. Re: Graphics an euphoria?
- Posted by mimmo Jan 12, 2011
- 1852 views
Hi
Speeking of Allegro stimulated me to revisit the Allegro files I have, so I've ironed out one or two wrinkles, and refreshed the 'Allegro repository' at http://euallegro.wikispaces.com .
This library is based on Ray Smith's work. The package now contains an allegro help file. some tools, the Allegro dlls, pixel perfect collision, mod file reading and playing, and a lot of other stuff. There are some capability demos and some half finished projects of mine there too. The joystick interface is provided by mic (I think, don't know full name off hand)
The allegro 4.0 dll is also included, as some of the tools require that to be present.
The package is eu 3.x and eu 4 compatible.
It is unlikely that there will be any further major development, although there will be some minor fixes and additions - probably.
Have fun.
Anyone mind if I do the same to exotica / exoticaX?
Chris
Is there any chances to see an Allegro wrapping of the newest 5.0 version for eu 4.0? This would be a nice thing! :D
10. Re: Graphics an euphoria?
- Posted by ChrisB (moderator) Jan 12, 2011
- 1739 views
Hi
Possibly, but it probably won't be me that does it!
Chris