forum-msg-id-128528-edit

Original date:2015-08-18 17:56:38 Edited by: ghaberek Subject: Re: WEE: Enhancement Request

euphoric said...

[...]

When I translate wee.exw, how do I "install" a manifest with it? smile

I use OpenWatcom, works fine to build wee.exe even with eu4.0.6

my rc_file:

#include <winver.h> 
ICON	  ICON			wee.ico 
 
1 24 manifest.xml 
 
//-- version info (shown in file properties) 
VS_VERSION_INFO VERSIONINFO 
FILEVERSION 0, 0, 3, 2 
PRODUCTVERSION 0, 0, 3, 2 
FILEOS VOS__WINDOWS32 
FILETYPE VFT_APP 
// FILETYPE VFT_DLL 
 
BEGIN 
   BLOCK "VarFileInfo" 
   BEGIN 
      VALUE "Translation", 0x409, 1252  // Englisch (USA), Windows/Multilingual 
//    VALUE "Translation", 0x407, 1252  // German,         Windows/Multilingual 
   END 
 
   BLOCK "StringFileInfo" 
   BEGIN 
      BLOCK "040904E4"                  // Englisch (USA), Windows/Multilingual 
//    BLOCK "040704E4"                  // German,         Windows/Multilingual 
      BEGIN 
         VALUE "FileVersion",      "0.32\0" 
         VALUE "FileDescription",  "Wee Euphoria Editor\0" 
         VALUE "LegalCopyright",   "(c) Pete Eberlein\0" 
 
         VALUE "ProductVersion",   "0.32\0" 
         VALUE "ProductName",      "WEE Editor\0" 
         VALUE "OriginalFilename", "wee.exe\0" 
         VALUE "InternalName",     "WEE\0" 
         VALUE "CompanyName",      "Pete Eberlein\0" 
         VALUE "Comments",         "Work in progress\0" 
      END 
   END 
END 
 

my manifest.xml

<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> 
<dependency> 
<dependentAssembly> 
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="X86" publicKeyToken="6595b64144ccf1df" language="*"/> 
</dependentAssembly> 
</dependency> 
</assembly> 

Hope tis helps

Andreas

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