Re: Core War
- Posted by Jason Gade <jgade at NETZERO.NET> Aug 29, 1999
- 378 views
>If you've been reading the ongoing thread on CoreWars, you'd see that >coding >the instructions in hex/bits/whatever has already been discussed, and Rod >decided not to (why fix it if it ain't broke?). I can't say I don't agree >with >him either... I agree with the "if it ain't broke", but I just figure that it would be easier to code. >However, a new simulator using new approaches to the game should spice it >up a bit :) What were you planning on doing about a parser? I was just going to start with the simulator and hand-code the programs. I haven't given much thought to doing a parser/compiler yet. >It seems the thread activity has been going down... maybe it was just >a longer-lived fad than usual :P I've mainly been reading the docs on http://www.koth.org/ so far. I haven't started anything yet, but I think that it is fascinating. Although I've been on the list for awhile, and have had Euphoria for a long time, I haven't really done any serious projects. Maybe this is one that I can handle. J. ________________________________________________________ NetZero - We believe in a FREE Internet. Shouldn't you? Get your FREE Internet Access and Email at http://www.netzero.net/download/index.html