Re: Core War
- Posted by J E M <budmeister1 at JUNO.COM> Aug 29, 1999
- 364 views
>I want to do my own implementation, using hexadecimal for opcode coding and >using the original definition of the language. I would probably throw in >SPL and PCT, though. Those two instructions certainly make for interesting >warriors. If you've been reading the ongoing thread on CoreWars, you'd see that coding the instructions in hex/bits/whatever has already been discussed, and Rod decided not to (why fix it if it ain't broke?). I can't say I don't agree with him either... However, a new simulator using new approaches to the game should spice it up a bit :) What were you planning on doing about a parser? It seems the thread activity has been going down... maybe it was just a longer-lived fad than usual :P ----->Buddy budmeister1 at juno.com http://tenbux.homepage.com/