Re: DOS GUI

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bonn ortloff wrote:
>
> ><snip>///
>
> Hmm... Fairly easy, albeit. the Desktop, to what it seems, is nothing
> more than an undraggable window (i'll check later if I am right) All you
> have to do is have buttons on the desktop that hides/unhides windows.
> Kewl Idea. I'll try that. (BTW, I am now really able to code it now, as
> I have written some notes on procedures, colors, justification, etc.
> after printing out 3,500+ lines of code! =)
>
> BTW, anyone want those notes? (I still have to figure out what Listbox
> and GlyphBtn do...)
>
Assuming you are talking about my Windoz pkg:
Yer right, the Desktop is just a "bitmap object" that can be placed on
the screen,
but is declared at such a low level that it can't do much else. Like
move,
get focus, etc.

GlyphBtn is just a button with a user-written grzphic (one declared as a
Euphoria sequence like you would use in polygon()...
   color, fill, {{x1,y1},{x2,y2},{x3,y3}}
Handy for things like check marks in checkboxes, other simple graphics.

You already figured out what ListBox does: nothing. Sadly, that is one
control I haven't gotten around to writing. Maybe this week.

I'd love to have a copy of those notes!

Irv

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