Re: PAINT in Basic...
- Posted by Michael Packard <lgp at EXO.COM> Jun 20, 1997
- 749 views
On Fri, 20 Jun 1997, Mike Fowler wrote: > -> it letyou fill an area of any shape (outlined > -> in a single color) with either a solid color or a pattern. > > okay, thnaks. > > Ill have a go... don't expect anything tho :) That would be cool. heck if you could get a fillpoly working with a texture pattern I'll convert my landscape engine to euphoria and we can do mountainscapes. =) I wrote this nifty planet builder program 10 years ago that let you paint a "Modified Mercater" projection map of a planet then let you visit it anywhere with fractal landscapes based off your map. It would generate views from any lat long alt and save sequential animation images. It was all with dither patterns in 4 color CGA on my 4.77mhzXT clone but it was way cool for the time. Of course, now I create planets with grass and trees in Anamatek's World Builder (which I paid $1000 for last year) in 24 bit color. VERY PRETTY. but I digress... Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria