Re: Adventure Parser ?

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Writing a good parser is a *lot* more complex than Hawke's trivial example
would seem to indicate. There's nothing more frustrating than playing "guess
the magic word" with a parser.

An adventure parser is a good exercise, but there are so many programs of
such good quality that it becomes difficult to justify writing *another*. A
list of adventure building kits includes:

    Adventure Builder
    Adventure Creator
    Adventure Game Toolkit
    AGI
    ALAN
    CAECHO
    Hugo
    Inform
    Rexx-Adventure
    TADS
    World Builder

You can check out:

    http://interactfiction.miningco.com/

for more information.

But don't let me stop you! smile

Good luck!

-- David Cuny

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