Re: Adventure Parser ?

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> Quality wrote:
>
> My particular area of interest is developing Interactive Fiction (text
> based adventures like Colossal Cave & Zork) and I am wondering what
>

        I am currently in the process of working on an Adventure Game
Parser.  I am glad to see there is someone out there that still enjoys
playing games that involve THINKING and Imagination, rather than Point
and Click.

        I was wondering if the Adventure Game Parser would be well
received or not, but my thoughts were if you have no use for it, then
don't get it.  Would be glad to communicate with you on ideas for your
Parser, maybe we could give each other ideas.

        Out of curiosity, who out there would be interested in an
Adventure Game Design Kit and Run Time Parser?

Later All,

+ + +  Rev. Ferlin Scarborough  -  Centreville, Alabama  -  USA

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