Re: Botmatch
- Posted by Ralf Nieuwenhuijsen <nieuwen at XS4ALL.NL> Nov 10, 1998
- 461 views
>Your bot will have to track where it's been... the screen can't be drawn >to, because if another bot encounters your drawn tracks, it could get >confused. Using the screen is slow. Its better to have the maze inside a sequence (maybe on a smaller scale) and display whatever is happing in full glory using sprites and all.. Plus, simply overload pixel (), get_pixel (), poke (), peek () and call () would eliminate all chances at cheating. Ralf