Re: Botmatch

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>Your bot will have to track where it's been... the screen can't be drawn
>to, because if another bot encounters your drawn tracks, it could get
>confused.


Using the screen is slow.
Its better to have the maze inside a sequence (maybe on a smaller scale) and
display whatever is happing in full glory using sprites and all..

Plus, simply overload pixel (), get_pixel (), poke (), peek () and call ()
would eliminate all chances at cheating.

Ralf

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