Re: Botmatch

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Mike wrote:

> Actually, there a kind of maze where this would not always work. This is one
> that has a (or part of a)maze structure *not* connected to any exterior
> walls. If the 'bot attaches to any element in this structure then it will go
> round 'n round. A solution would be to record your start position and if

Yes, this would happen, so don't make your bot that dumb... blink

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